Indie Game Developer Interview with Brad Smith Miracle Tea

Why do some indie games fail?

Indie Game Developer Interview With Joe Richardson -Games

Indie Dev Interview: Joe Richardson

This week’s indie dev interview is with Joe Richardson, the man behind The Procession To...
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Star Citizen 2019 – A Year of Troubled Development

Development of Star Citizen has been ongoing since 2011, yet a release date is nowhere...
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Indie Game Developer Interview with Brad Smith Miracle Tea

Indie Game Developer Interview with Brad Smith Miracle Tea

We caught up with Brad to find out what his studio is working on and...
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Five Indie Games Not To Play While Self Isolating - Metro Exodus

Five Indie Games Not To Play While Self Isolating

With the Corona Virus pandemic gripping the world most of us are trapped indoors. There...
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Indie Game Developer Interview with Dan Bernardo - Grid Fight

What’s An Indie Game? What Are Indie Games?

We’re starting a series called Ask Indies, where we ask indie games developers one question...
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The Longing by Application Systems Heidelberg screenshot

Indie publisher interview: Application Systems Heidelberg

Application Systems Heidelberg recently published The Longing and Luna The Shadow Dust. We quizzed them...
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Luna The Shadow Dust screenshot

Luna The Shadow Dust developer interview: Lantern Studio

We interviewed Beidi Guo, co-founder of Lantern Studio, which developed the recently-released Luna The Shadow...
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SpecialEffect CEO Mick Donegan

Indie Dev Interview: SpecialEffect CEO Mick Donegan

We hope you enjoy our Indie Dev Interview: SpecialEffect CEO Mick Donegan. Where we got...
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Interview with Simon Davis Mighty Bear Games 

Interview with Simon Davis Mighty Bear Games

Our friends over at Analog fanzine recently completed an interview with Simon Davis Mighty Bear...
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