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Indie Games of the Year 2025

Every year around the holidays, the question pops up in our Discord server: What was the best game of the year? The answer, as much as we want it to be, is never clear-cut. Because when you spend your days immersed in rough-edged worlds, new mechanics, and deep stories of the thousands of indies that come out every year, “best” starts to mean very different things to different people. For some of us here, it was that roguelite beat ’em’em up that kept us up till 3 AM with promises of “just one more run,” or that narrative rabbit hole of a game that made us look inwards, or that one game that had a concept so mesmerizing we couldn’t stop playing. 2025, in many ways, feels like the year indies grew up. In this article, our writing staff shares their personal favorite indie game of the year. These are the games that moved us, challenged us, and reminded us why indie games are the most exciting and innovative space in the art form.


Blue Prince

Picked by: Into Indie Games Editorial

Developer: Dogubomb

Release date: April 10, 2025

Platforms: PlayStation 5, GeForce Now, Xbox Series X|S, PC

Genres: Puzzle, Indie, Adventure, Strategy

Publisher: Raw Fury

I went in thinking this was just going to be another clever puzzle game. Five minutes in, it was obvious Blue Prince was doing something else entirely. It’s slower, stranger, and way more patient than it lets on. After eight years of solo development, one person, 45 rooms, and a single impossible secret, the whole mansion is built around one quiet idea that completely clicked with me: progress isn’t what you collect, it’s what you understand.

The man behind it, Tonda Ros, really does feel like a master of every craft—artist, designer, storyteller, illusionist. And you feel that control everywhere. The mansion resets every day. Rooms move. Items disappear. But somehow nothing important is ever lost. What stays with you is the knowledge. Patterns. That moment where something you noticed days ago suddenly matters.

Every room has its own logic. Every system talks to another. The atmosphere is calm but unsettling, the kind that pulls you in without trying too hard. You quickly realize that you’re not exploring a house anymore, you’re learning how it thinks. And that’s what made it stick with me.

– Editorial Team

Blue Prince is one of the most important games of the year, not simply because it invented a whole new genre, “The First Person Architectural Adventure,” but because it offered an experience that simply cannot be found elsewhere. The measured, methodical anticipation of opening a door and hoping it leads to a room that you haven’t run across before becomes this exercise in planning, strategy, and hopefulness that very few games can replicate.  It disguises itself as a roguelite, “Metroidbrania” style puzzle game about a boy walking through an ever-shifting mansion, bequeathed to him by his ancestor, but it slowly evolves into so much more. It’s a masterclass in visual storytelling and has immersive gameplay that bleeds into the real world. The gameplay thus becomes a meditation in remembering bits of lore, solutions to puzzles, and dealing with the uncertain. Progress can often be fragile, runs ending seemingly out of nowhere, but failure is never punished. It folds back on itself with experience and knowledge, knowing you made it just a little bit further this time.

The slow, methodical pace of Blue Prince is its most remarkable feature. No one’s chasing you, there are no monsters, no weapons, no constant escalation. The mansion is the antagonist, sure, but it is also a living archive of half-remembered floor plans and paths that led nowhere. The other thing that we loved about Blue Prince was that the game respects the player’s curiosity, no run feels wasted and it doesn’t hurry you to get to a solution. It’s a thoughtful and precise experience about opening doors that may lead to nowhere, but you can only find out by stepping through.


Kulebra and the Souls of Limbo

Picked by: Rahul Shirke, Editor and Writer

Developers: Galla, Galla Entertainment, LLC

Release date: August 17, 2021

Platforms: Nintendo Switch, Xbox Cloud Gaming, Linux, Microsoft Windows, Xbox Series X|S, macOS

Genres: Adventure, Indie

Publishers: Fellow Traveller, Galla Entertainment, LLC

Bright, colorful, whimsical, and endlessly charming, Kulebra and the Souls of Limbo is my pick for indie game of the year. Even though I played it all the way back in the first half of the year, the sounds of the game’s bony, rolling snake skeleton protagonist continue to clatter in my head.

Rooted in psychological fears and the effects they have on our relationships, the game is a smooth point-and-click adventure with just the right level of challenging puzzles, and and tight, compassionate storytelling. Well after the game’s end credits, I long to return to its world of spirits.

Apart from the game’s exceptional, even emotional, worldbuilding and homely characters, I also really enjoyed its penchant to keep testing you on the game’s own story events. Also worth lauding is its fantastic final chapter, which is an open homage to a very famous video game of yore. Galla Games made an impressive debut in Kulebra and the Souls of Limbo, and I can’t wait to see what further adventures they cook up in the future.

– Rahul, Editor and Staff Writer

Kulebra and the Souls of Limbo is an adventure about an undead snake named Kulebra. He awakens in Limbo, a colorful and sad afterlife where spirits are stuck in an eternal Groundhog Day. The spirits are fleshed-out entities with regrets and stories, and are as much a part of the game as the puzzles and items that Kulebra collects. As you rattle and roll along, you listen to these souls and try to help them move on from their angst. Slowly, these relatable stories reflect on the players, and you might find yourself wondering about certain situations in your life.  Because the narrative is entwined with basic fundamental human truths, it is a surprisingly resonant experience. It is storytelling with a purpose, and we wish more people had played this beautiful game.


Hollow Knight – Silksong

Picked by: Muhit Rahman, Staff Writer

Developer: Team Cherry

Release date: September 4, 2025

Platforms: Nintendo Switch, PlayStation 5, Nintendo Switch 2, Xbox Series X|S, Microsoft Windows

Genres: Metroidvania, Fighting, Action-adventure

From the very first moment I stepped into the bug kingdom of Hallownest, I knew Hollow Knight was something special. It was a life-changing game for me, one that pulled me into the world of Metroidvanias and sparked my love for gloomy, often cryptic lore and Soulslike-inspired storytelling. When I finally set my controller down after defeating the Radiance, I was already counting the days until the sequel. And so began my days of obsessing over every scrap of news about a Hollow Knight sequel. When I first saw the announcement trailer for Silksong, you can probably imagine my excitement.

Naturally, my expectations grew to almost unreasonable heights, to the point where even a small flaw could have soured the experience. But when I finally managed to get my hands on the game, pushing through the panic of Steam crashing and launch-day chaos, Silksong turned out to be everything I hoped for and more. Exploring Pharloom and seeing a new kingdom through Hornet’s eyes was deeply satisfying. The combat felt immaculate. Every encounter, every boss battle, and every hidden secret carried a sense of purpose and meaning. The traversal, especially once a few upgrades come into play, was unlike anything I had experienced in a Metroidvania-Soulslike, fluid, expressive, and exceptionally rewarding.

Call me biased. Call me a fanboy. But for me, Hollow Knight: Silksong is my uncrowned Game of the Year, a game that deserves every bit of love it gets, and then some

– Muhit, Staff Writer

Silksong landed with the cultural impact of a meteor, crashing store fronts, dominating sales charts and making other games push their debuts back just to get clear of the blast radius. But as much as it was a gaming juggernaut it was also deeper look at how we understand growth, challenge and artistic ambition in games. As you waltz through the Kingdom of Pharloom as the agile Hornet, you start to realise how much care and love was put into the game. Everything is handcrafted, waiting for you to discover it. Every character has their own vibe, own little song, own place in the world. But beyond all of that, it’s the game’s design that pushes you to confront your need to go on. Most of us here at IIG at some point needed to take a break from the punishing difficulty of a particular boss fight or a heinous corpse run. But much like Miyazaki’s epics at FromSoft, each victory in Silksong feels personal because the defeats feel like lessons. It’s never the game failing you; it’s always you.

This personal conversation between the game and the player is why this game will long be considered a classic. It resonates with you on a level far beyond simple gameplay mechanics and asks questions of you. Like the very best of games, it asks us why we keep returning to worlds that test us or, at the very least, try to break us. And you can’t help but wonder if it’s the music, the world, the characters, the art, the mechanics or is it simply because it’s human nature to persevere.


Absolum

Picked by: Fahad Suleman

Developers: DotEmu, Guard Crush, Supamonks

Release date: October 9, 2025

Platforms: PlayStation 5, Nintendo Switch, PlayStation 4, Microsoft Windows

Genres: Indie, Action, Role-playing, Fighting, Adventure

Publishers: DotEmu, Gamera Games

This year wasn’t short of brilliant titles, but even among them Absolum stood out as it had me sitting in front of the screen, playing it for hours. The game offers a unique experience every run to the point that you’d just keep playing for the sake of seeing what it cooks up this time. Aside from that, the visuals, puzzles, gameplay, and the raw fun aspect of the title make it one of the best indie games for me that came out this year, and it wouldn’t be an exaggeration to say that it made me fall in love with the genre.

– Fahad, Writer

Absolum is the very definition of doing one thing well. In this case, it’s two things. Roguelite progression and pixel-perfect side-scrolling action. Absolum isn’t a complex game, in terms of systems. Instead, it creates its complexity and its appeal from one basic principle. Mastery itself is engaging enough. Like the very best roguelites it never feels like you are spinning your wheels. Every run teaches you something about the world and the enemies, and rewards you with abilities. Every run teaches you to fight better, to learn enemy patterns and get better with your own timing. It is a combination of progress and mastery that makes it such an unforgettable game.

While it doesn’t constantly reinvent itself every run, it never needs to. It doesn’t feel procedural when the combat encounters change up on you, it all feels deliberate and measured to get the best out of you. Parries, dodges and charge attacks along with the excellent progression system become a tool for variety rather than frustration. Absolum is nearly alchemical in the way it integrates two different genres and polishes them to an utter shine.


Clair Obscur: Expedition 33

Picked by: Obaid Rehman, Writer

Developers: Sandfall Interactive, Sandfall S.A.S.

Release date: April 24, 2025

Platforms: PlayStation 5, Xbox Series X|S, Microsoft Windows, GeForce Now, Xbox Cloud Gaming

Genres: Role-playing, Action, Adventure

Expedition 33 is absolutely the pinnacle of gaming for me. While playing this game, I felt like the time when I was five years old, first introduced to gaming, completely mind blown. This game is nothing short of perfection, and I loved every single second of it. After playing it for the first time, I was already convinced that it was undoubtedly going to dominate The Game Awards, and guess what? It did exactly that and made history.

It features an impeccable 10 out of 10 story, cast, music, boss fights, and everything else you could ask for. Sandfall Interactive came out of nowhere and showed everyone how a game should be developed. I still remember every moment of this game as if I played it today. The moment une vie a taimer played before Renoir’s boss fight was a peak moment that not only shocked me, but the entire world. After playing this game, I can confidently say that gaming is healed.

I would love to experience Expedition 33 again for the first time, because that feeling is truly priceless.”

– Obaid, Writer

There isn’t much that needs to be said about Sandfall Interactive’s magnum opus that the current gaming discourse hasn’t already discussed. It won many awards, many hearts and broke a few controllers. But beyond all that is a game that is part poetry and part love letter to what has come before. Inspired by Final Fantasy and the traditional JRPGs of old, it marries real-time responsiveness with turn-based strategy. But what has stayed with all the millions of players is the story and how the game made them feel. It’s rare for a game to make you feel seen, and in turn, you get to see the love and care that was poured into the game.

The best games are always a conversation. Between the players and the developers. We assign meaning to their labour of love. Think about all the best games you have played, it is always a meaningful dialog about some aspect of the human condition. Love, hate, anger, politics, money, greed, loss. It carries weight and has depth that allows you to immerse yourself in familiarity. Not because you have seen this Belle Epoque-inspired world before, but because you recognize some part of yourself on the screen. From the haunting soundtrack to the muted colors to the absolutely broken characters, Expedition 33 is a celebration of struggle as an art form.


Winter Burrow

Picked by: Rabiya Rizwan, Writer

Developer: Pine Creek Games

Release date: November 12, 2025

Platforms: Xbox One, Xbox Cloud Gaming, Microsoft Windows, Xbox Series X|S

Genres: Indie, Adventure, Simulation, Casual, Strategy

Publisher: Noodlecake Studios

Winter Burrow is a cozy game set in harsh winters. So despite being a casual game, the gameplay is brutal at times, and the title balances it really well. You start as a mouse who lost its parents, but it still has a caring aunt and friends, with whom he can have warm dinners with.

You also get to design your cozy home, and grow mushrooms in your basement, which adds a touch of farming sims to the game. Furthermore, you will meet many intriguing characters with their own storylines. You would help them out by completing their quests, and each of them ends in an emotional manner. The overall story and plot of the game is solid for a cozy game.

– Rabiya, Writer

Once you load it up Winter Burrow feels like a long forgotten folktale that is drenched in old world wisdom and is about to teach you something. And it does. Upon first glance, it looks and plays like a game that’s about foraging, crafting, knitting, baking and building a home. But beneath its storybook and hand-drawn visuals is a story about putting a life back together. Like life, the game has no map, so each expedition is an attempt to remember directions and locations. While on these expeditions, you run into bugs and other critters that are effectively obstacles to your already perilous mission. Warmth, hunger, stamina and health gauges need to be monitored and you carefully keep the cold at bay. Beyond a simple “cozy survival” game, it is also a slow, pondering deliberation on the act of rebuilding. And that meaning can come from simplicity. The mechanics reflect the act of gathering the pieces of a life once lived and that a small measure of comfort can be found in this world’s harshest places.


Arc Raiders

Picked by: Mohamed El Ouardighi, Writer

Developer: Embark Studios

Release date: October 30, 2025

Platforms: PlayStation 5, Xbox Series X|S, Microsoft Windows, GeForce Now

Engine: Unreal Engine 5

Publisher: Embark Studios

Arc Raiders is my very first extraction shooter, and when I jumped in, I had absolutely no idea what I was getting myself into. More than 300 hours later, I still cannot stop playing. To this day, I cannot fully explain why this game has such a grip on me. Is it the unpredictable interactions with other raiders I run into? Is it snap hooking into a rocketeer and flying across the map like a maniac? Or is it the heart pounding tension of trying to extract with two precious blueprints I found while running a free loadout?

Maybe it is one of those things. Maybe it is all of them. Whatever it is, one thing is clear. I can see myself playing this game for a very long time.

– Mohamed El Ouardighi, Writer

Arc Raiders sits in a weird position in 2025’s gaming ecosystem. It is not an indie in the strictest sense, given its mid-tier budget and having a publisher in Embark Studios. But it has the heart of a DIY indie AA game that evolves its gameplay through emergent stories instead of big scripted set-piece moments. Arc Raiders is a PvPvE extraction game much like Escape from Tarkov, and the gameplay stems from scarcity as Raiders have to fight deadly AI robots and other players on a post-apocalyptic world, scavenging for loot and making it back safely down below.

What makes it different from the polished Call of Duties and Battlefields of the world is that the emergent gameplay is of a much more personal nature. A quiet betrayal over loot in a blizzard, a desperate mad sprint for extraction through a dust storm, or an uneasy alliance against a towering machine. These little stories elevate the game into an elegant tension machine while keeping its extraction shooter flourishes razor sharp.


The Alters

Source: Munazil Rahman, Staff Writer

Developer: 11 Bit Studios

Release date: June 13, 2025

Platforms: PlayStation 5, Xbox Series X|S, Xbox Cloud Gaming, GeForce Now, Microsoft Windows

Genres: Survival, Adventure, Strategy

I finished The Alters realizing that talking about its slick systems or haunting visuals almost feels beside the point, because what stayed with me wasn’t how well it played but how insistently it looked back at me. Yes, it’s a beautifully balanced survival game, resource management, and base maintenance woven seamlessly into a stark sci-fi world, but it is so much more than that.

The clones I created aren’t helpers so much as living accusations, each carrying memories I abandoned and lives I decided were too heavy to live. Sitting across from them, hearing their resentment or sorrow, I felt the game’s real cruelty and compassion: it never tells you that you chose wrong, only that choosing anything means letting everything else die. By the end, The Alters stopped feeling like a game I was playing and became something I was carrying. A reminder that we all survive by moving forward, even as we drag the ghosts of who we might have been behind us.

– Munazil, Staff Writer

The Alters takes an established genre and elevates that genre to something much greater than the sum of its parts. It mixes existential crisis with grounded scifi and the familiar survival gameplay mechanic of resource gathering and crafting. Developed and published by 11 Bit Studios, you take on the role of Jan Dolski, an engineer who has crash-landed on a strange planet. Your path to survival involves taking on multiple roles to keep your circular base running. This then leads to using a sci-fi mineral called Rapidium to create clones of Jan. Plucked from his own timeline, born off paths he didn’t take, these clones are his only means of survival on this harsh planet.

Time is not on your side, with a deadly sun bearing down on the mobile base, you need to get moving before you are burnt to a crisp. All that is the gameplay side of things. What the game excels at is the existential questions the game poses through the clones. The clones you make aren’t from another dimension; they are you. They aren’t “units”. They are living arguments about identity, regret, and the burden of choice. It is a contemplation on self and identity wrapped in a survival resource management game and we couldn’t recommend it enough.


Those are our picks for the best games of the year. We at Into Indie Games would like to thank all of you for your support throughout the year. We hope to see you here again next year.

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