E3 2018: Sable is a desert exploration game with really striking visuals

You may not get to play as Rey from Star Wars: The Force Awakens, but Sable presents almost the same fantasy, and with a really cool visual style, even.

Sable was revealed at the PC Gaming Show this week, and it was quite easily the most visually distinctive game at the show. With its clean, clear lines and flat colours, Sable is built to hearken back to classic French and Belgian comic books as well as Japanese animation. The effect works. Take a look at the trailer below, and pause at any moment: you should see a screen that looks just like a hand-coloured comic book frame.

You can see why I was reminded of Rey from Star Wars when I saw this trailer. It’s set in a desert, has a female protagonist exploring on a hoverbike, and entering carcasses of dead spaceships. Hopefully Sable, the protagonist of the game, will earn more than one quarter portion.

You’ll also notice the lack of a weapon in the game. That’s because Sable is geared to be a non-violent game that will mostly focus on exploration and traversal. The protagonist Sable is undergoing a rite of passage on an alien planet, and along the way, she will learn about her place in the world, as well as the different cultures and people of the planet she’s on.

Sable has no release date yet, but it’s expected to release sometime next year. It’s being developed by UK-based studio Shedworks, and Raw Fury is handling publishing duties. Neither the official website nor the trailer mention platforms, but according to the Steam page, it will be out on PC and Mac.

For more peaceful and beautiful exploration, check out our review of AER: Memories of Old. Another non-violent game can be found in My Time at Portia, which is in Early Access at the moment.

This Article was written by: Rahul Shirke

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