Push Me Pull You: Cooperative, physics-based sumo-soccer

Occasionally in a gamers life, a game comes along that is so different, so strange, that it just compels you to play it. Right now, That game is Push Me Pull You.

House House, an Australian indie game developer for whom this is their first game, have announced that its much anticipated sports game, Push Me Pull You, is finally being released for the PlayStation 4 on May 3rd.

The game, which is as weird as it is original, pits two pairs of opposing players in a bizarre football/Graeco-Roman wrestling/human centipede game where each team is joined at the waist. Seriously, each team must work together to operate both ends of a single torso. How House House describes it, “you and your partner must use a shared body to wrap, writhe, and wrestle the ball into your half of the court.”

Joined at the waist, you and your partner share a single worm-like body and must wrestle the other sports-monster for control of the ball in a game about friendship and wrestling. It’s a bit like a big hug, or playing soccer with your small intestines. With every action affecting both you and your partner (and mandatory shouting) PMPY combines the best parts of co-op multiplayer with the worst parts of your last breakup.

Originally announced way back in 2014, Push Me Pull You has had gamers eager to play it ever since. And now, after two additional years of development, it is finally being released at the start of May. Sony’s PlayStation 4 will be the first platform to get it, however Windows, Mac and Linux versions are apparently also being worked on. No word on the Xbox One version, though I imagine that is on the cards too.

I personally am freaking excited about playing PMPY, which has already won a multitude of awards, and so are my daughters. Damn, even my PS4 is eager to have it installed and bugs me about it every day. I imagine that you will feel the same after watching the trailer below:

Features

  • Local multiplayer: a competitive, same-screen sports game (in the vein of Nidhogg, Samurai Gunn and the Sportfriends collection) for 2–4 players
  • It’s gross: experience the grotesque and hilarious physicality of a two-headed tube of muscle and skin, as you collide and coil around your fleshy opponent
  • Shifting, tactile gameplay: through frantic play, the players’ bodies dynamically grow, shrink, stretch and twist, creating a constant back-and-forth where new tactics continually emerge
  • A game about friendship: since you’re sharing the same body, you’ll need to carefully communicate (or just shout a lot) with your partner as much as possible in order to coordinate and win
  • Customise your character: create a unique character before the game starts (then push its face into your opponent’s long, fleshy torso)
  • Accessible yet deep: the game’s simple mechanics mean that it can be picked up by anyone, but it contains a competitive depth that grows over time as new formations are invented and strategies evolve

This Article was written by: Lee Smith

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