Scanner Sombre from Prison Architect devs set to release this week
24 Apr, 2017
Introversion Software has announced that its next game, Scanner Sombre, will be releasing in mere days. Get ready to explore colourful caves when it does.
British studio Introversion Software has a knack for jumping across genres and themes. After hacking game Uplink, nuclear simulation DEFCON and the strategy-god-game-puzzle-hacking mash-up that was Darwinia, Introversion has announced that their next game will be Scanner Sombre, and it’s coming out this Wednesday, April 26th.
Scanner Sombre has you navigating a network of caves and tunnels, armed only with a LIDAR (Light Detection and Ranging) scanner. The scanner, as you can see in the screenshot above, paints your surroundings in lots of pretty, colourful lights. This allows you to both navigate the caves and discover attractive new wallpapers for your desktop and phone alike.
Introversion cites Dear Esther and Gone Home as inspirations, so the game is likely falling into the ‘walking simulator’ camp. Introversion suggests the game will be a shorter experience than their previous games, enough to fill up one play session, even. It’s certainly a departure from the studio’s previous works, as a story-based, first-person experience. Here’s the story blurb:
Regaining consciousness you smell the damp. Opening your eyes you see the stone walls of the chamber flickering by the light of the fire; you stumble to your feet and kick a helmet clattering across the floor. Slowly the ache in your head begins to subside and you notice the beginnings of a passage. After a few steps the darkness consumes you. Returning to the safely of the fire you see a LIDAR scanner on the floor – a trigger press results in a faint glow coming from inside the helmet. You put the helmet on, adjust the beam-width and proceed into the abyss….