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LumenTale: Memories Of Trey – Review

LumenTale: Memories Of Trey Review

LumenTale: Memories of Trey is a monster-collector RPG where you play the role of Trey, an individual who has lost all of his memories, except for his talent as a Lumen. Now, Trey travels around all of Talea with Ales and Nada to find answers about his past and future.

For more information on the game, please check out its official Steam page here. If you’ve already got the game, you may also want to check out our complete walkthrough for LumenTale: Memories of Trey here.


From the first five minutes into the game, I was hooked on Trey as a main character. While he’s portrayed as a cyborg, he’s more human than most of the characters in fiction. He displays the immense power of human impulse, as well as the ego required to be a hero. He’s cool enough for anyone to feel good while playing as him. Ales and Nada’s character development is also a treat to watch throughout the story.

We jump into Talea, a land divided into two regions with opposite ideologies. Mythos focuses on tradition, while Logos is obsessed with science. Despite the different ideologies, both regions are equally powerful. Even though they’re shown as complete opposites, when you go through the main antagonist’s part of the story, you’ll realize that both of these regions are more similar than they would agree on. Regardless, each city is truly unique, and that’s not just because of the way they look, but they’ve all got different types of people.

The game’s story is absolutely beautiful, but there are some minor flaws. It encourages you to take whichever path you want first: you can either head to Logos towards the North, or to Mythos, which is to the South. However, if you complete an entire region first, the other region still acts like you haven’t already done anything in the world.

The game does tell you that both of these regions are isolated from each other, but that doesn’t mean that the Lumen who has conquered all of Logos will be treated like a newbie when he enters the first city in Mythos, especially when they’re all aware of your deeds in Iris Hamlet.

When it comes to combat, LumenTale: Memories of Trey did a fine job at it. The elements and the Animon are all unique and interesting. I only wish there were more information available about their evolution requirements in the game itself. The battles are also fun, since the opponents always try to exploit the weaknesses of your Animon instead of throwing random attacks. It feels like they’re actually trying to win.

Furthermore, in each region, you’ll learn a new skill. You’ll learn about using Traits and Synchronization. While some opponents do use Traits, I haven’t seen anyone use Synchronization, especially since some Lumens are said to have mastered the technique.

The music and visuals are both decent. Some of the Animons look really cool, especially the bosses. Some battle themes are also enjoyable. While it may not be anything exceptional, it did its job at making the game fun.

For me, the selling point of the game was its storytelling. The story is interesting, even when I knew there was going to be a problem in the next town that would stop me from having the Lumen Match, I couldn’t help but look forward to it. That’s because each of the city offers such a unique issue which prevents the game from feeling repetitive.

If you’re a fan of the monster collector or RPG genre, I would definitely recommend this game. The combat is turn-based, but there are enough mechanics in it to make it feel interesting and not like a chore. It does get a little tedious with the Animon encounters and the Lumen Battles in the Capital in the latter half of the game, but if you can endure that, then you’ll absolutely love this game.


Developer: Beehive Studios

Publisher: Team17

Country of Origin: Italy

Release Date: March 26, 2026

Rating: 4 out of 5.

This review is based on a PC (Steam) copy provided by the publishers.


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