Developed by Hexadrive Inc. and Square Enix, Dragon Quest 7 Reimagined puts you in the shoes of a young fisherman’s son, who is a close friend of Prince Kiefer and Maribel, the Mayor’s daughter. Unlike most of the residents of Estard Island, these young friends have high hopes that they’re not on an isolated island surrounded by endless ocean, and they’re willing to go to great lengths to prove it. For more information on Dragon Quest 7 Reimagined, check out its official Steam page here.
You start your journey in the small port town of Pilchard Bay on Estard Island. The island is peaceful with no monsters or any signs of malice. However, the Shrine of Mysteries, towards the east of the island, may hold an answer to the mysterious absence of any other piece of land in the vicinity of Estard Island.
Table of contents
- 1. Search For Adventure
- 2. The Village Of Ballymolloy
- 3. Emberdale’s Fire Festival
- 4. L’Arca’s Curse
- 5. Frobisher’s Automatons
- 6. Roamer’s Encampment
- 7. Regenstein’s Survivor
- 8. Alltrades Abbey
- 9. Al-Balad’s Desert
- 10. Hardlypool’s Musician
- 11. La Bravoure And Sir Mervyn
- 12. Greenthumb Gardens
- 13. Hubble And Its King
- 14. Aeolus Vale’s Winds
- 15. Vogograd’s Fog
- 16. Buccanham’s Curse
- 17. Demon King’s Demise
1. Search For Adventure

Begin your journey on Estard Island from Pilchard Bay alongside Prince Kiefer and Maribel as you try to find the mysterious stone fragments of a tablet to present to a talking statue at the Shrine of Mysteries.
2. The Village Of Ballymolloy

The trio has arrived on an unknown island, away from home. They encounter a mysterious lady called Maeve, who leads them to the town of Ballymolloy. But the residents of this village are in desperate need of your help against monsters.
3. Emberdale’s Fire Festival

You and your friends see a strange vision where a volcano erupts. Fortunately, the events of the vision haven’t happened yet, and there’s still a lot you can do to stop it from ever happening.
4. L’Arca’s Curse

L’Arca Village has been cursed by an evil entity. All the humans have turned into animals, while the animals have turned into humans. You’ll have to find the source of the evil and defeat it to undo the curse, and recruit a new friend in the process.
5. Frobisher’s Automatons

The Frobisher region is being ravaged by automatons, and there’s hardly anything that can stop them. You’ll have to find a way to disable the automatons and find out who’s behind all this.
6. Roamer’s Encampment

In the Roamer’s Encampment region, you’ll meet the nomadic people called Roamers and help them out in carrying out their ritual to awaken the Almighty by completeing centuries-old trial.
7. Regenstein’s Survivor

Head to the Regenstein village, where every villager has turned to stone except for one man. Help this man out as he attempts to cure his village of its mysterious ailment.
8. Alltrades Abbey

The party is tricked and ends up losing all of their abilities and skills. You’ll have to find a way to escape the hellish town and recover your abilities as well in the process. You’ll also learn how to change Vocations here.
9. Al-Balad’s Desert

Head to the desert island of Al-Balad and solve the mystery behind the Queen’s disappearance, as well as the massive arrival of monsters in the area. You’ll also recruit another party member here.
10. Hardlypool’s Musician

You’ll encounter an old yet familiar musician in the Hardlypool region. You’ll also have to defeat the Sea Demon Gracos to restore peace to this island.
11. La Bravoure And Sir Mervyn

Acquire the Flying Carpet and free the legendary Hero, Sir Mervyn, as the time for the Demon King’s defeat draws near.
12. Greenthumb Gardens

The residents of Greenthumb Gardens have turned to stone, but that is the least of their worries. There’s a lot going on here that you’ll have to take care of after you’ve turned them back to humans.
13. Hubble And Its King

Head to the Hubble region, where the king is trying to revive a dangerous incantation that can destroy continents. You’ll have to stop it and develop a counterspell in the process, with the help of a Wizard Chief.
14. Aeolus Vale’s Winds

Aeolus Vale is where the winged people of the Cirrus live, and you’ll have to go there and get rid of the darkness haunting their sacred sanctum.
15. Vogograd’s Fog

Head to the village of Vogograd, which has been surrounded by never-ending fog. Furthermore, a non-hostile monster has taken residence in the local church.
16. Buccanham’s Curse

Buccanham is suffering from an evil curse, and it’s your job to go there and get rid of it. You’ll have to extinguish the black flames in the beacon and head to the otherworld to come out victorious.
17. Demon King’s Demise

Gather the Black Fragments and head to the Malign Shrine to face off against the Demon King once and for all and defeat him in battle.
This concludes our walkthrough hub for Dragon Quest 7 Reimagined. If you’re looking for more to read, check below:
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Fahad Suleman is an avid fan of fighting games who spends most of his time writing walkthroughs and reviews for cozy indie titles or mashing around in Tekken. If he’s not writing or playing any games, you’ll often find him watching historical videos on YouTube for hours.