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The Incident at Galley House Walkthrough Hub

Welcome to our Incident at Galley House walkthrough hub. This guide will help you solve every major puzzle, uncover every clue, and piece together the chilling mystery hidden within the walls of Galley House. Using the strange machine that lets you revisit echoes of the past, you’ll investigate the gruesome events of 1936, identify key characters, and gradually reveal the truth behind one of gaming’s most intriguing detective stories. Whether you’re stuck on a deduction, looking for a specific scene, or aiming for 100% completion, you’ll find all of our walkthroughs and guides linked here.



01 Quail Lane

In Part 1, you enter Galley House, collect the first page of the machine’s manual, and learn how to power up and calibrate the mysterious device. After creating an access card and configuring the machine using the location codes from the manual, you replay the first memory at Quail Lane. The scene reveals that it is a stormy night and introduces two male figures, including a long-serving butler who addresses Rupert Galley and another guest as “Sir.” After the memory ends, you obtain the Invitation as your first piece of evidence and unlock the next scene at the Entrance.


02 Entrance

In Part 2, you replay the Entrance memory, where several new characters are introduced. A sick woman searching for Thornton answers the door before Eddie Galley and Vic greet the visitor, revealing they know each other well but strangely claim not to know Rupert Galley. During the conversation, a doll is accidentally broken and Vic mentions needing to calm her sister before everyone heads into the living room. After the scene, you can identify Person 6 as Eddie Galley and Person 7 as Vic, unlocking the next memory in the Living Room.


03 Living Room

In Part 3, the Living Room memory introduces most of the party guests and reveals several key identities. John Hobbes is confirmed as Person 1, while Martha, Damian, Victoria (Vic), Tony, Eddie, and Helen are all identified through their conversations. As the group splits up, Martha, Damian, and John head to the Study, while Helen and Eddie leave for the Billiard Room. After the scene, you collect the Scanned Images and Scanner Note as new evidence, update the character names, and unlock the next memory in the Study.


04 Study

In Part 4, the Study memory reveals the discovery of a man’s body by John, Martha, and Damian. Damian determines the victim likely died of heart failure and notes that the body is still warm, while also finding a piano recital programme for Amelia West. Martha sends Damian to find Thornton before she and John head to the Dining Room. After the scene, a complex timeline connection is unlocked, leading you to investigate the next memory in the Dining Room.


05 Study

In Part 5, the Dining Room memory reveals that Martha only became a Galley after moving into the house and has no knowledge of Rupert Galley. She explains that Eddie organized the gathering, while the butler who helped John earlier is confirmed to be Thornton, allowing you to identify Person 11. John also discovers a key to the Chapel beside the body before returning to the Study to meet Thornton, unlocking the next memory and adding the Chapel as a new location.


06 Study

In Part 6, John returns to the Study to speak with Thornton, who confirms that the victim is Rupert Galley and explains that the Chapel key found beside the body likely belonged to him. Thornton recounts his movements throughout the evening, revealing that he has been in the Kitchen since the early part of the timeline and was only called away by Damian after the body was discovered. Although the scene doesn’t directly reveal John’s next destination, it provides enough clues to unlock the Kitchen location, obtain Page 2 of the manual, and continue the investigation by replaying Thornton’s earlier movements.


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