DarkSwitch is a vertical city builder with survival elements where you’re constantly facing the threat of the shroud. As you progress in the game, you’ll have to research and unlock new and effective ways to deal with this shroud, while also making sure that your settlers don’t feel too much fear.
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Table of contents
Laws Of Reflection
After you’ve set up a few Light Spires, you’ll get a new quest to research the Beam Network technology on Day 24. You can find it in the Defense category inside the Engineerium’s research tree.
Once the technology has been researched, you’ll have to build a Reflector and use the Focus mode of the Luminaris on the Light Spires.

You can set up the Reflector anywhere, but make sure it is connected to at least three Light Spires. A Reflector can reflect the Luminaris’ light to a maximum of three structures, and if one of these structures is another reflector, you’ll be able to increase the size of the light network drastically.
However, like anything else to do with the Luminaris, it quickly depletes Solar reserves. It’s best to keep these Reflectors and Light Spires manually turned off, unless you need them on nights when the fog level is higher.

Negotiations
On Day 24, a skywalker from Sorago will land on Elaran, bringing a council member and Doctor Neammos. Doctor Neammos will immediately begin research to determine whether the Sun Seed can be transported to Sorago.
Shortly after, he’ll realize that it’s impossible. On Day 25, Doctor Neammos will have finished with his research and will report to the council diplomat that the seed can’t be moved for real. The diplomat is not satisfied with the doctor’s results.

On Day 26, Valfidis will be attacked by an assassin. Doctor Neammos will give him the immediate treatment before he departs for the Embassy’s Skywalker alongside the council diplomat.
Valfidis will then be temporarily unavailable for the hero headquarters, but you can put Captain Ginoa as the hero. Since the negotiations aren’t going well, the next quest asks you to ally with nearby outposts.

During these days, you should try to research the Cargo Skywalker upgrade for the docks and should have at least one Cargo Skywalker ready.

Building Alliances
To ally with an outpost, you’ll have to click on it and select the handshake icon on it. You’ll have to provide some resources to complete the procedure.
The first alliance-related quest asks you to ally with the outpost at the Coast of Mirage. You’ll need to send a cargo skywalker with all of the required resources to form an alliance.

On Day 27, you’ll receive a third letter from Eklara in Sorago, and this time, it’s a direct threat. On Day 28, Captain Ginoa will also temporarily leave Elaran and won’t be available at the hero headquarters.
After Captain Ginoa leaves, you’ll have to send a skywalker to the outskirts of a Sorago base in the Dim bay region. This is a time-limited quest, and you’ll have to complete it before Day 30.

Preparations
While all of this is ongoing, a new time-limited quest will show up where you have to gather the resources in preparation for the war with Sorago.
Gather 50 Solar, 100 Wood, and 100 Rations. Now, if you return to the world map and have unlocked the Dim Bay region, you’ll find a point here called Sorago Outpost Vicinity. You have to explore this point.

Once you’ve explored the outpost, it will be revealed that the guards at the outpost didn’t know about any fleets from Sorago. The exploration skywalker will then return with Captain Ginao on board to Elaran.
On Day 30, you have a choice to send a skywalker to Sorago on a diplomatic mission, but if Sorago is really planning on war, you’ll lose a ship. I chose not to send the Skywalker.

Combat Skywalkers
On Day 31, you’ll receive the fourth letter from Eklara, the Archon of Sorago. She gives you ten days to leave Elaran or her fleet will destroy Valfidis alongside the settlement.
Later on Day 31, an event will happen where you have to decide your course of action. You can either build more defensive towers, more combat skywalkers, or choose to do nothing until the fleet arrives.

I picked the option to build the combat skywalkers, but you can choose any other option as well. This will unlock a quest where you have to build 6 combat skywalkers before the fleet arrives.
If you pick the option to build defensive towers, you’ll have to set up a few towers. Furthermore, if you choose to do nothing, then that too is a valid strategy because the outcome remains the same, and you have to keep in mind the fear level of your settlers.
Now, you’ll have to go to the Engineerium and research the Arsenal and Skywalker Harbor so you can have multiple combat skywalkers.

Each combat skywalker requires 100 wood, 40 metal, 60 gas, and 6 free craftsmen. Once you’ve started production of the combat skywalkers, you’ll get an event where you have to decide if you want to tell the settlers about the incoming fleet from Sorago or not.
I told the settlers the truth about the construction of the skywalkers, and it raised their fear, but also increased the construction speed of all buildings by 20%.

War With Sorago
As the day of war approaches, the settlers will become more and more fearful. An event will occur where the settlers want to leave Elaran.
Here, I decided to give them supplies instead. You’ll lose some more settlers, and you may even have to empty some buildings to gather enough craftsmen for the combat skywalkers.

Fortunately, on Day 35, Doctor Neammos will arrive with more settlers. Once the construction is complete, all you have to do is wait for the fleet.
On Day 36, an event will occur where some more settlers will try to leave by hijacking a skywalker. You have to make a choice here.

I chose the option to let them leave and also gave them supplies, as I had plenty of resources in the stockpile. On Day 37, more settlers will start to become panicked.

Unforeseen Help
Towards the end of Day 37, your settlers will report that a massive shroud surge is going to happen soon. Shortly after the report, the Luminarchs will land on Elaran.
These Luminarchs look suspicious, similar to the ones you encountered during the prologue, but they bring news that the mighty Sorago fleet will not bother your settlement anymore.

Now, you have to open the world map and send an exploration skywalker to the Interfluve region. Once you get there, there will be a point called the Crashed Sorago Ship. Explore it.
After the exploration is complete, it will be revealed that the shroudsurge swallowed the Sorago fleet, and Elaran is not in any immediate danger anymore.

However, some remnant skywalkers may still prowl the air, and the combat skywalkers you have developed might help you bring them down. Since the threat of war is no more, Chapter 3 will end here.
Things get pretty hectic going forward, so make sure you’ve done your best to keep the fear level as low as possible before the start of Chapter 4.

This concludes the walkthrough for Chapter 3 of DarkSwitch.
If you’re looking for more walkthroughs of the game, please visit its main hub here. You may also like the following walkthroughs:
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Fahad Suleman is an avid fan of fighting games who spends most of his time writing walkthroughs and reviews for cozy indie titles or mashing around in Tekken. If he’s not writing or playing any games, you’ll often find him watching historical videos on YouTube for hours.