Complete Walkthrough for Dungeons of Hinterberg
[row ] [col span=”1/2″ ]- Day 1 and 2 – Beginner Dungeon and Abandoned Mineshaft
- Day 3 and 4 – Jelly Tunnels and Giant Cavern
- Day 5 – Ancient Tree
- Day 6 – Minecart Workshop
- Day 7 – Waterlily River
- Day 8 – Glacial Galaxy
- Day 9 – Overgrown Cave
- Day 10 – Unlocking Mushroom Isles
- Day 11 – Prisonkeep Island
- Day 12 and 13 – Toxic Archipelago & Quest: A Furry Pal
- Day 14: Mushroom Isles
- Day 15: Tatzelwurm’s Lair
- Day 16: Snowflake Slalom
- Day 17: Desolate Castle
- Day 18: Lighthouse Reef
- Day 19: Old Quarry
- Day 20: Shredding FacilityÂ
- Day 21: Snowy Summit
- Day 22: Windsbraut’s Treetop
- Day 23: Everchanging Grove
- Day 24: Bizzare Towers
- Day 25: Icicle Trail
- Day 26: Basilisk’s Roost
- Day 27: Tower of Trials
- Day 28: Wassermann’s Arena
Welcome to the Into Indie Games walkthrough for Dungeons of Hinterberg. In this part of our Dungeons of Hinterberg walkthrough, we explore the dungeon Basilisk’s Roost in Kolmstein.
For more information on Dungeons of Hinterberg beyond this walkthrough, check out the official website
Day 26: Morning
Another morning, another earthquake. Head to Kolmstein for Basilisk’s Roost.
Day 26: Noon
Head to the dungeon, its past the cave where Snowy Summit is located.

Dungeon: Basilisk’s Roost
Phase 1

Ride the Rail and destroy the eyes the Basilisk throws at you with Light Beam.
Phase 2
In this phase, the basilisk lands. Hit it’s eyes when it is charging up its laser attack. Dodge roll away when it jumps on to land on top of you, and attack with your sword. A few hits later he should fly away.
Phase 3
Its like Phase 1 but a new kind of projectile that absorbs more damage shows up.

Phase 4
Phase 4 is a repeat of Phase 1. But I discovered if you can close all the open eyes, it goes down for the count so you can whale on it.

Phase 5
Again, similar to Phase 1, except it summons eggs now that you need laser across.

Phase 6
Again this is a repeat of Phase 2.
Once the boss is dead, exit the dungeon.
Day 26: Evening
I spent the evening with Sam. Thea will show up to investigate the pipe from earlier. Go with her.
Day 26: Night
End the day by going to bed.
This concludes the twenty second part of our Dungeons of Hinterberg Walkthrough. You can read the next part here.
Thank you for reading our walkthrough of Dungeons of Hinterberg.
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