Complete Walkthrough for Dungeons of Hinterberg
[row ] [col span=”1/2″ ]- Day 1 and 2 – Beginner Dungeon and Abandoned Mineshaft
- Day 3 and 4 – Jelly Tunnels and Giant Cavern
- Day 5 – Ancient Tree
- Day 6 – Minecart Workshop
- Day 7 – Waterlily River
- Day 8 – Glacial Galaxy
- Day 9 – Overgrown Cave
- Day 10 – Unlocking Mushroom Isles
- Day 11 – Prisonkeep Island
- Day 12 and 13 – Toxic Archipelago & Quest: A Furry Pal
- Day 14: Mushroom Isles
- Day 15: Tatzelwurm’s Lair
- Day 16: Snowflake Slalom
- Day 17: Desolate Castle
- Day 18: Lighthouse Reef
- Day 19: Old Quarry
- Day 20: Shredding FacilityÂ
- Day 21: Snowy Summit
- Day 22: Windsbraut’s Treetop
- Day 23: Everchanging Grove
- Day 24: Bizzare Towers
- Day 25: Icicle Trail
- Day 26: Basilisk’s Roost
- Day 27: Tower of Trials
- Day 28: Wassermann’s Arena
Welcome to the Into Indie Games walkthrough for Dungeons of Hinterberg. In this part of our Dungeons of Hinterberg walkthrough, we explore the dungeon Everchanging Grove in Hinterwald.
For more information on Dungeons of Hinterberg beyond this walkthrough, check out the official website.
Day 23: Morning
After the short chat with Alex, head to Hinterwald.
Day 23: Noon
Run past Mushroom Isles and you will come up to the labyrinth. You need 200 Familiarity to get the quest. If you do have the prerequisite. Enter the labyrinth – follow the paths marked by Yellow Butterflies to exit. My path was Left > Right > Left > Straight through > Right.

Dungeon: Everchanging Grove
After entering the dungeon, kill all the monsters in the clearing and enter the door marked with a question mark. Run towards the bonfire, once you come out the other side. You will find Kai sitting near the fire. He will tell you about the central mechanic of this dungeon – that the doors around this dungeon lead out but taking the wrong one will send you back to this bonfire. Each room has five doors, and you have to pick the correct one to advance. The way to tell is by the subtle changes in the scenery. He also tells you the first one is near the flower patch.

In the next room take this door.

In the next room take this door.

In the next room take this door.

In the next room take this door.

In the next room take this door.

In the next room take this door.

In the next room take this door.

That should complete the door portion of this dungeon. Now kill the enemies up ahead and exit the dungeon.
Day 23: Evening
I spent the evening with Julian.
Day 23: Night
End the day by going to bed.
This concludes the nineteenth part of our Dungeons of Hinterberg Walkthrough. You can read the next part here.
Thank you for reading our walkthrough of Dungeons of Hinterberg.
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