Complete Walkthrough for Dungeons of Hinterberg
[row ] [col span=”1/2″ ]- Day 1 and 2 – Beginner Dungeon and Abandoned Mineshaft
- Day 3 and 4 – Jelly Tunnels and Giant Cavern
- Day 5 – Ancient Tree
- Day 6 – Minecart Workshop
- Day 7 – Waterlily River
- Day 8 – Glacial Galaxy
- Day 9 – Overgrown Cave
- Day 10 – Unlocking Mushroom Isles
- Day 11 – Prisonkeep Island
- Day 12 and 13 – Toxic Archipelago & Quest: A Furry Pal
- Day 14: Mushroom Isles
- Day 15: Tatzelwurm’s Lair
- Day 16: Snowflake Slalom
- Day 17: Desolate Castle
- Day 18: Lighthouse Reef
- Day 19: Old Quarry
- Day 20: Shredding Facility
- Day 21: Snowy Summit
- Day 22: Windsbraut’s Treetop
- Day 23: Everchanging Grove
- Day 24: Bizzare Towers
- Day 25: Icicle Trail
- Day 26: Basilisk’s Roost
- Day 27: Tower of Trials
- Day 28: Wassermann’s Arena
Welcome to the Into Indie Games walkthrough for Dungeons of Hinterberg. In this part of our Dungeons of Hinterberg walkthrough, we explore the dungeon Windsbraut’s Treetop in Hinterwald.
For more information on Dungeons of Hinterberg beyond this walkthrough, check out the official website.
Table of contents
Day 22: Morning
After the mild earthquake that shakes up HInterberg – head to Hinterwald. We are going to Windsbraut’s Treetop.
Day 22: Noon
Go up the tendril near Mushroom Isles to get to Windsbraut’s Treetop.

Dungeon: Windsbraut’s Treetop
As you enter the dungeon, ride down the zipline and clear the monsters that attack you. Next, pick up the bomb fruit from the tree and clear the stairs to go up. Hit the spinning target on the far side, to lower a platform – get on it and then hit the target again to up. After this, send a whirlwind through the fence to pick up bomb fruits and bring them back to this side to clear the path.

Now, get up on to the stairs using Whirldwind. Go up the ramp for a boss fight.
Boss: Windsbraut
Phase 1
Avoid the Windsbraut attacks and run over to the Alphorn. Get on top and blow it.

This will cause it to get in front of you and spawn bomb fruits. Use the bombs to aim at the wings to take them out.

If you run low on MP, just kill the Adds with heavy attack.
Phase 2

She loses her wings and just flies around doing spells. One, in which she restricts your movement and throws small twisters at you. Two, she charges you. Three, she does an AoE explosive attack. All of them are pretty simple to dodge. Just attack her after every spell and she should go down in no time. Next, head up on the platform and pick up the chest and the random loot on the floor. Exit the dungeon
Day 22: Evening
I had already received signatures to save Hannah’s smithy from Renaud, Dani and Kai so I spent the evening with her learning armor upgrades.
Day 22: Night
End the day by going to bed.
This concludes the eighteenth part of our Dungeons of Hinterberg Walkthrough. You can read the next part here.
Thank you for reading our walkthrough of Dungeons of Hinterberg.
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