- Part 1: Strach Mansion
- Part 2: Underground
- Part 3: Graveyard of Melodies : Camp
- Part 4: Graveyard of Melodies: Garden and Mausoleum
- Part 5: Graveyard of Melodies: Lethicia’s Study
- Part 6: Spiral Castle : 1st Floor
- Part 7: Spiral Castle : Clocktowers
- Part 8: Crystal Cave : Goliath
- Part 9: Spiral Castle : Adapted Source Chamber
- Part 10: Graveyard of Melodies : The Great FissureÂ
- Part 11: Cathedral
Welcome to the Into Indie Games walkthrough for Enigma of Fear. This guide will try to cover as much of the puzzles and mysteries as we can.
Enigma of Fear is a game of investigation and mystery in Pixel Art/3D where your deduction is your guide. Play and enjoy this story in the way that you want to, so we highly recommend that you explore and interact with its world as much as possible.
For more information on Enigma of Fear beyond this guide, check it out on Steam.
From the Eye head down and exit this room. Head to the middle of the map – between Switch 03 and Switch 09 – where Switch 06 is on the map. This is the Emergency Room. You will find a monster who used to be Oswald inside – take it out by turning your flashlight off and sneaking up behind it.

Pick up the letter on the table on the side of the room. There is a note near Switch 06. Make your way to the Dorms now near Switch 07. Sneak up behind this monster and kill it so it drops the Paranormal Flashlight.

Head to the Underground now and speak to Agatha and Samuel. They will tell you that Flashlight must be used elsewhere in the Perimeter. We know where – The Spiral Castle.
Spiral Castle
Head to the Castle – through the garden and you will see the Tyrant rising from the Ooze. If you flash the Paranormal flashlight on him – he stops moving.

This works for any Ooze monster. Head to the kitchen and pick up the Medkit and run out of the castle.
Ooze River
Make your way to the Ooze river and cross over again as Lupi and solidify the Ooze to cross over. You will notice that the Ooze solidifies on the far right when you shine the flashlight on the generator. Do so and switch to Lupi and go that way.

Interact with the generator on that side to solidify the Ooze on that side and cross over as Mia.

Once there pick up the Pillar Petrification Plan from the cracked stone near the stairs.

Head up the stairs, take out the Ooze skeleton on your way up.
Clocktower 3
You are the third clock tower now. Check the note in the middle of the room and the note on the top table. If you take the door on the right and follow the path, you can unlock the door connecting this tower to the Castle dining room. Head up the stairs now.

Shine your Flashlight on the Clock to synchronize it to the ticks.

Run back down and all the way to Tower 2 near the Team Office.
Clocktower 2
All three clocks should be synchronized now and the door should have 3 green lights. Enter the door.

Adapted Source Chamber
Pick up the Ammo and Medkit and then the schematic for the Adapted Source Chamber.


Next you will see Diogo sitting on the Source Throne.

Hit the drainage pump behind you and all the Ooze will drain away and you can talk to Diogo. Soon the Tyrant will come rushing in and you have to take him out. Hit the bells around the pit to stun him.

If you see the Ooze filling the pit back up, use Lupi to hit the drainage pump again. Shining your UV flashlight on the throne will speed up time. Same for the chains holding the throne up. So get on the throne and flash your light on Diogo to speed up the shadow of the clock. Keep holding it till the hour hand is on the northern chain. Go to the north chain and shine your UV light on it andyou’re your crowbar to break the chain.

You will see Diogo start to age rapidly. Get up on the throne and speed up time again taking out the Ooze Skeleton there. This time get the hour hand on the bottom chain. Also, get Lupi to drain the Ooze. Stun the Tyrant again and crack the chain on the bottom.

For the final chain, speed up the clock again.

Go to the chain on the left, shine the UV light, and break it. This will kill the Tyrant and you can talk to Diogo. When he dies, check the note with Spirals on his body.

Library
Exit this room and head to the Library near the garden. Go to the top of the room and shine UV light on the bookshelf here.

It will disintegrate – break it down with your crowbar. Go in. You will find a Calisto’s diary on the table. Take the Diary and head to the Underground.
This concludes Part 9 of our Walkthrough/Guide for Enigma of Fear. You can find part 10 here.
Thank you for reading this Into Indie Games walkthrough of Enigma of Fear! For more articles on all things indie games, be sure to check out the links below!
- Into Indie Games Homepage
- Great God Grove Walkthrough
- Sorry We’re Closed Review
- Death of the Reprobate Walkthrough
- Selfloss Review