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Escape from Duckov Walkthrough Part 5

Our Escape from Duckov Walkthrough is the perfect place to get your bearings if you’re struggling to make it out of Duckov alive. It breaks the game down into easy-to-follow sections — from mission maps that show every route and extraction point, to trader quests that explain what to prioritize and when.

Walkthrough disclaimer

Escape from Duckov contains multiple randomized systems — including loot, maps, weather, and other procedural elements — so your runs will often differ from mine. This walkthrough documents my personal playthrough and offers suggestions about which upgrades I prioritized. Use it as a helpful reference, not an exact blueprint; expect variation and adapt your choices to how your run plays out.

Tip: treat recommendations here as priorities, not strict rules — RNG can change what’s best on any given run. For a complete walkthrough and other parts click – Escape from Duckov Complete Walkthrough

ESCAPE FROM DUCKOV WALKTHROUGH PARTS



At 7:00 AM on this day, I headed out to Ground Zero.

Location: Ground Zero

I headed towards the highway near Road camp– my goal was to find the yellow bus for the quest, Tech Expert. Along the way, I took care of all the enemies and looted every box. I also aimed to kill any Black Ducks/Mercenaries I could find at Road camp for the quest, Punisher.

I found the Pile of Electronics Part and I was encumbered from all the looting so I extracted out.

Location: Bunker

I submitted the quest, Tech Expert to Jeff. Next, I picked up a new quest.

Quest: Basic Construction IV

Location: Bunker

Objective: Build Teleporter.

I checked the construction list and say I had enough materials to build a Kitchen.

I then picked up the quest available in the kitchen.

Quest: Fishing Enthusiast

Location: Ground Zero

Objectives: Reach the quest location

Next, I sorted out my inventory once again. Next, I turned in the quest, Basic Construction IV at the gym. I handed in the quest, Punisher at the Weapons shop. I picked up a new quest from the Weapons shop.

Quest: Duck Hunt Pato Chapo

Location: Ground Zero

Objectives: Kill Pato Chapo

I then went to the Enhancer and upgraded Precise Aim I, which gave me 3% more Gun Headshot Damage.

And Eagle Eye, which gave me +4.8 to Visual Range.

I bought a Power Cord from the vending machine and built the Tech Center.

I also had the materials to build a Teleporter.

I handed in the quest, Basic Construction IV to Jeff which unlocked the quest, Unlock Beacon I – which was the beacon I had activated at Road Camp. This completed the quest. I picked up two new quests.

Quest: Explore Warehouse Area

Location: Warehouse Area

Objectives: Extract from Warehouse Area

Quest: Unlock Beacon II

Location: Warehouse Area

Objective: Unlock Warehouse Area Beacon

It was night time so I went to sleep.


This concludes this part of the walkthrough for Escape from Duckov.

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