Our Escape from Duckov Walkthrough is the perfect place to get your bearings if you’re struggling to make it out of Duckov alive. It breaks the game down into easy-to-follow sections — from mission maps that show every route and extraction point, to trader quests that explain what to prioritize and when.
Walkthrough disclaimer
Escape from Duckov contains multiple randomized systems — including loot, maps, weather, and other procedural elements — so your runs will often differ from mine. This walkthrough documents my personal playthrough and offers suggestions about which upgrades I prioritized. Use it as a helpful reference, not an exact blueprint; expect variation and adapt your choices to how your run plays out.
Tip: treat recommendations here as priorities, not strict rules — RNG can change what’s best on any given run. For a complete walkthrough and other parts click – Escape from Duckov Complete Walkthrough
Table of contents
On this day, I took the Teleported directly to the Beacon at Ground Zero.
Location: Ground Zero
The teleporter dropped me off at the Forest Path camp. I took care of the enemies needed for the quest, Cut off my Profits.

As the storm was approaching and the weather was changing, a new type of enemy showed up. Mushrooms.

I made my way to Northwest camp. I cleared the camp and picked up a couple of UV lights that I needed for upgrades. I slowly made my way to Road Camp, taking out enemies and looting boxes. At Road Camp I took out Pato Chapo for the quest, Duck Hunt: Pato Chapo.

I looted all the corpses and the boxes around the place and found a Red Barrel. Nothing else to do here so I extracted out.
Location: Bunker
I handed In Duck Hunt: Pato Chapo at the Weapons Shop. That unlocked the SKS-45 at the shop. At the gym, I handed in 3 UV Lights for the quest, Self-Sufficient. I sorted out my inventory and checked what new gear I could get. Made sure I had grenades equipped. I started researching Jogging which gave me -0.4 to Stamina Drain.

I ended the day and ran the clock ahead to 7:00 AM.
Next day, I headed up to North Mountain.
Location: Ground Zero

Once I got past the lake I found a wall that I needed to blow up with a grenade.
I went up the mountain, looting boxes along the way. At the top I found the zipline that would take me to the Warehouse Zone.
Location: Warehouse Area

I started the East Road Camp. I headed to the right, into East Road Camp and took out a bunch of mercenaries. I looted every box I could find and I found a house where I looted a Gray House Key.

I kept going north, up the highway towards Gas Station.

I cleared Gas Station next and looted all the corpses and the boxes. I couldn’t go inside because I needed key. But on the right of the gas station I found the teleportation beacon.

I kept making my way past the Extraction Point towards Western Factory. I took a right into the Lumber Mill.

I cleared Lumber Mill and in the process I ran into Lordon.

A difficult fight but I scraped through with a lot of Medkits. I picked up a VPO Sniper Rifle that had been modified by Lordon.

I extracted out at the Lumber Mill extraction point.
Location: Bunker
I researched Hydration Reserve at the gym, which gave me +5 to my Hydration Reserve.

I handed in the quests, Explore Warehouse Area and Unlock Beacon II to Jeff. I picked up a new quest.
Quest: Power Supply Maintenance
Location: Warehouse Area
Objective: Fix the safehouse power supply in the Warehouse Area

I then built a Medic Station.

I handed in Basic Construction (Medical) to Jeff. I picked up two new quests.
Quest: Medical Supplies
Location: Any Location
Objectives: Submit First Aid Kit (s) x 3

I handed in the First aid kits right away.
Quest: Generic Medicine
Location: Bunker
Objectives: Submit 3 Pile of Medicine.

I handed in the pile of medicines right away. I picked up two quests from the Gym.
Quest: Tasty Secret
Location: Warehouse Area
Objective: Collect samples for the water tower in the Lumber Mill.

Quest: Homemade candy
Location: Any Location
Objective: Submit 1 Homemade Candy

I then ended the night.
This concludes this part of the walkthrough for Escape from Duckov.
More indie games
For more articles on other indie games, please check out the links below: