Welcome to the Into Indie Games walkthrough covering the Killer Bean game.
Killer Bean is back in action in its new Early Access game, bringing the iconic coffee bean assassin into a fast-paced roguelike shooter experience.
You take on the role of the Killer Bean and go on missions across a hostile island facing the Shadow Bean Agency and bring them down
Table of contents
Prologue

You start the game with Killer Bean, a rogue assassin coffee bean, on an airplane heading to a mysterious island. Just when they are about to arrive, a missile will strike the plane and cause it to crash.
Killer Bean and his car will fall into the ocean. Thankfully, a stranger bean will save him. During their conversation, Killer Bean explains that he came here to take down the Shadow Beans.

He then makes fun of them because they are strong, but what they do not know is that Killer Bean is much better than them. He sends you to a boatman bean who might know how to help you.
In order to find the Shadow Agency, we need to locate their mechanized fortress, or as the boatman bean likes to call it, the Super Mech. To achieve that, it requires multiple steps to go through.
Mission 1

The first mission requires you to find a smuggler who supplies the Shadow Agency that he works for in the city. When you arrive at the island, get inside the car and drive to the objective marker to the east.

You will arrive at the neighborhood here. The boatman will mention that there is a device that you can hack for information. Open your map and you will see a PC icon. Go to that building and climb up to the second floor.


Hold the prompt to hack it. This will reveal more devices that you can hack around the neighborhood, and they will all be marked on your map.
You need to go to the one on the bottom right, the second one, to get the smuggler’s location. You can still go around and hack the other devices, and they will reveal ammunition, weapons, and other supplies on your map.


The smuggler’s location will be marked by a red zone in your area, so head there. Kill him and then pick up his phone. You will get the location of the computer you need in their hideout.


You can run there or drive your car, the choice is yours. Go inside the building and hack the computer there. It will take some time to establish the connection, which means you need to defend it.


Deal with all the enemies that will be coming your way. After you finish, you need to head to the rooftop and hack the satellite. At the top, you will find an armored enemy guarding it.
Take cover behind the satellite and defeat him, then hack the satellite. This will complete the first mission.
Visit The Shop

Between each mission, you will be back to get your mission briefing from the boatman, but you will also have a chance to visit the city and gear up.
When you choose that option, you need to drive to the center of the city. The shop contains some new weapons and upgrades that you can pick up, which require money or eggs.


Keep in mind that you should not shoot the lady or fire inside the shop because this will trigger the security system and have other beans trying to stop you.
Whenever you finish purchasing new gear, drive back toward the docks to get to your next mission.
Mission 2

The second mission requires you to find the Mech Designer and convince him to tell you about the defense system of the Super Mech.
Killer Bean will find himself on the island where the Mech Designer is, but he needs to hack some devices in order to get information about the terrain and his location.

To your surprise, the mercenaries already conquered the island, and it seems they might have taken it hostage. In front of you, there will be a small camp. Head there and defeat all the enemies here.
Hack the computer here, and this will reveal all the hackable device locations on your map. Now you can feel free to go ahead and hack any device you want. This will reveal weapons, health packs, ammunition, and more.
For the mission’s purpose, you need to hack the device on the far east side of the map. Do this, and then you will find out that the Mech Designer is being held prisoner at the main facility, the one in the middle of the map.


There is one problem though, it is locked and you need to get the access key. The boatman will highlight the location of the captain with the access key, and the only way to get it is by defeating him.
Kill him and then pick up the key and make your way toward the main facility in the middle of the map.


The Mech Designer is being held at the top floor of this facility, but it is full of mercenaries and you need to conquer the whole area.
You will find markers for three flags, and these have enemies around them. What you need to do is kill the enemies around them and stand still until the flag turns red. Repeat the process at all three flags to complete this.


This will give you access to the cell where the Mech Designer is being captured. Get to the top floor and unlock the cell, then escort him toward the submarine on the west side of the map.


Before you leave, you need to get the Mech Designer’s hard drive, and it is located at the camp toward the north of the map. Go there and pick it up. It will be marked by a yellow marker on your HUD.

Just when you think you’re done here, the mercenaries will send helicopters to get you. Now you will see yellow markers, which highlight the locations of the RPGs around the map, and the helicopters marked in red.
Now hitting your shots with the RPG was a bit random for us because it is not consistent, so try to get closer to the helicopter and then shoot.

This will put you at risk since it shoots missiles and deals a lot of damage, but that is the only way that worked for us. When you defeat both helicopters, head back to the submarine to complete the mission.
Mission 3

You can visit the shop when you’re back at the boat. When you’re ready, it’s time for your next mission. Since helicopters and mercenaries did not manage to stop you, they decided to send a Shadow Agency Boss your way.

The one you need to defeat is Warlord, and the fight will take place on an island filled with wrecked vehicles. This is good actually because you can take cover behind them, and some of them have ammo crates for resupplying.

Warlord shoots missiles your way, dealing a lot of damage while also occasionally sending drones that follow and shoot you. The best way to deal good damage is by using the dive ability to slow down time and fire bullets.

You need to constantly be running around and destroy all the drones as soon as they appear. This helps you focus on the main boss and get done with him quickly.
Mission 4

As usual, you can go back to the city and do some shopping before you go on your next mission.
When you’re all set, this mission requires you to lure a Shadow Bean to a remote island in order to get your hands on a transponder.
This helps you go inside the base without getting detected. The only way to get this Shadow Bean’s attention is by causing some havoc.

You will be on an island and need to hack some devices to get more intel in this location. You have three objectives here: A) destroy fuel tanks, B) destroy vehicle patrols, and C) assassinate the captains.
Thankfully, there are more than what you need, such as extra tanks and vehicles, but only two captains.
- The map below showcases the location of both objective A and B.

- The map below showcases the location of objective C.


Feel free to explore around and get better gear if you want, but when all three objectives are done, this will cause the Shadow Bean of this island to get angry, and he will come out to handle matters himself.


You need to defeat Toy Maker, and he gets his name by sending explosive cars your way. You need to shoot them before they impact you. This fight is easy, so you should not struggle too much with it.

When you defeat him, pick up the transponder from the body and then leave using the jet ski from the Shadow Bean.
Mission 5

You know the drill by now, visit the shop to gear up. The next mission requires Killer Bean to infiltrate a special island where the Shadow Agency is drilling for the special plasma fuel that they use for the defense of the Super Mech.
When you arrive at the drilling site, head to the center of the facility and take the stairs all the way to the top. You will reach the main computer terminal. Hack it and you will learn how to destroy the fuel.

The mercenaries will not make it easy, and they will send a mech hunting you down. You can destroy it using your weapon, but it might take a lot of ammunition unless you managed to find an explosive weapon.

When you defeat it, head to the next objective marker and hack the device there. This does not seem to work, and the electric walkway is still active, but since the mech did not stop you, they send the Overseer your way.
The Overseer has surge armor, which means nothing can penetrate it, and the only way to disable it is to overload it. To achieve this, you need to lure the Overseer to one of the power generators around the facility.

When he is within the vicinity of one, shoot the power generator and this should disable the surge armor, allowing you to defeat him.


Head toward the objective marker and climb all the way up to the walkway. At the top, they will send a few drones your way to stop you, and you need to destroy all of them.


Make your way toward the control panel on the other side and dodge all the lasers on your way. Interact with it and this will overheat the drill and destroy it.
Mission 6

Your next mission is another boss fight. This time, it’s against B.O.S. (Bean On A Stick), and this one is a little tougher than the previous ones, so make sure you’re well prepared.

The B.O.S. uses a staff to perform a variety of attacks. He can spin the staff to unleash sweeping strikes, wave it to fire a projectile, and slam it into the ground to create a shockwave.

He can also leap into the air before crashing down and striking the floor with the staff. Additionally, the orb attached to the staff can occasionally launch missiles at players.
You should constantly be moving around the field as you shoot and also use the Diving attack to slow down time and land some easy shots on him.
Mission 7

The time has come, it’s time to go after the Super Mech and put it down. This is your last chance to gear up before the final mission, so make sure you have everything you need and your best gear equipped.
The Super Mech is guarded by two destroyers that cover its rear, but luckily for us, Killer Bean has the jet ski he got from the previous Shadow Bean.

This means it can outrun them and reach the bottom of the Super Mech quickly without worrying. Do not worry about the two destroyers on your way. Simply dodge their attacks and make your way to the Super Mech.
When you reach the bottom, a few turrets will activate, but you do not need to shoot them. Instead, go to the front of it and you will see three objects that you can destroy.

Shoot them and this will lower the bridge, which you can use to get onto the Super Mech. Go through the bridge and you need to find a way to climb this mech.

From the base, head to the left and jump to the other side. Look back and you will find a set of stairs that you can climb. Climb them until you reach the platform where you can see the cannons.


Jump there and then look back once again and jump toward the platform to reach the second staircase that will take you to the top of the Super Mech.


By this time, they send beans to stop you, so you need to defeat all of them alongside the turrets before you go inside. Just when Killer Bean is about to go through the back secret entrance, he will be stopped by a boss fight.

Bullet Eyes constantly shoots orbs your way and you need to dodge them. The best way to deal with it is to use the Dive attack to slow down time, making it easier to dodge these attacks and land shots on him.
Defeating Bullet Eyes will give you access to the inside of the Super Mech.
Mission 8

Inside the Super Mech, go to the main room where the reactor core is located. You need to destroy it. In order to do so, Killer Bean needs to disable the shield by overloading the four cooling towers around it.

The first step is obtaining the Override Key, located inside the Maintenance Room on the upper floor of the east wing. You will find the key on a desk. Pick it up and use it on all four cooling towers in the reactor room.

The next step is creating a power surge. Head to the control room on the upper floor of the west wing. This will activate remote hacking, and it will take some time. Defeat the enemies coming your way until it is done.

Now go upstairs and you will be stopped by another mech war machine. Destroy it. Go to the tower and activate the power surge. This will disable the shield, remove the cooling, and reveal the core.


What this will cause is the emergency defense system to activate. Each enemy will be carrying a shield generator linked to the core, and each time you defeat one of them, the rest will get stronger.
Only after killing all these enemies will the reactor become vulnerable and allow you to shoot it.

You need to repeat this process three times before completely destroying the core. With the core about to explode, you need to escape.
Mission 9

Just when you are about to escape, the Shadow Agency will send its most powerful mech to stop you. It’s time for the final boss. The Monitor has three phases, and each phase uses different attacks.

During the first phase, the Monitor uses two guns, one that shoots bullets and a second one that shoots green projectiles. You can use the cover around the area and then shoot when he finishes attacking.

He can also get a protective shield and summon minions to help him during the fight. You need to focus on the minions here before moving on.

During the second phase, the Monitor adds two grenade launchers on its shoulders in addition to his two guns. You need to be constantly moving around because that is a lot of damage coming your way.

During the third phase, the Monitor takes a new flying form with two tentacles. One has the head of a mace that he swings your way and smashes into the ground, while the second is a blue pyramid that shoots laser beams.

The strategy is the same, stay on the move and keep shooting. Take cover when you feel overwhelmed and recover when needed.
Do not forget that there are multiple ammo stashes around the arena to restock when you are running low.

After finally defeating the Monitor, the Killer Bean game is done, for now at least. We assume there might be more missions in the future since the game is still in early access.
Thank you for checking out another Into Indie Games walkthrough covering Killer Bean.
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Former Staff Writer at TheGamer, with over 1,000 published articles covering everything from major AAA titles like Call of Duty, Elden Ring, and Dragon’s Dogma 2 to trending indie games like Blasphemous, Palworld, and Kingdom Come: Deliverance 2, and many, many more titles!