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Kingdom Of Night Walkthrough – Prologue And Chapter One

Chapter One Featured Kingdom of Night

Kingdom of Night is a unique indie game featuring a blend of cosmic horror, love, and intense drama. It is an action RPG, which honestly is quite surprising. The map is huge, and the game length is very solid, and because there is so much happening, it can become quite confusing.

The game starts with you in class with a few other people, and things will feel pretty normal. However, things will not stay normal forever, and some very intense events will unfold. Here, I will give you a complete walkthrough of the Kingdom of Night prologue and Chapter One.

For more information regarding the game, head over to its Steam page.



Promotional Material Quest

First quest in Kingdom of Night

As you start the game, you will be asked to select the names of your character and the other characters. Select whatever name you want for your character. However, for the other characters, I highly recommend going with the default names. This will prevent confusion if you are following my walkthrough.

Then, as the game begins, Ms. Fithers will be taking a class, and Dr. Mesnard will join to make an announcement. After that, you will be tasked with selecting one of the souvenirs from the table ahead. You can only choose one, so select the one that suits your taste. I selected the one associated with the muscle. Do note that you will require one Wits to be able to select some dialogue options in the school. So it may be better to select the one that increases your Wits by one.

Safety Dance Quest

Ophelia Kingdom of Night

Then talk to Jamie, and after that, talk to Ophelia, who is outside the classroom. To ask her out, you will need 99 Guts, which is simply impossible, so select the other option. Then talk to Jamie again. After that, you can explore the school. At the bottom of the right side, you can find something to eat in the fridge, which restores your health.

jimmy Kingdom of Night

In the basketball court at the top right will be Jimmy. As you enter the court, Jimmy will start bullying you, and an intro to combat will begin. Combat is not that complicated in this game. Simply keep in mind what Strawberry is saying, and you will be good to go. Dodge the basketball and then head to the bottom right to pick up a plastic bat.

Equip the plastic bat from the inventory and then hit Jimmy with it. After that, start running, and Ms. Fithers will save you. After that, talk to Tucker outside the basketball court and check out the magic tutorial.

Magic Tutorial

Tucker Kingdom of Night

Now, magic in this game is quite fascinating. Use the same rune three times to cast a spell. For starters, do this with all three runes. After that, mix the different runes. You can perform many different magic attacks by mixing runes, and your pattern also matters.

magic Kingdom of Night

You can use magic attacks like Water Teleport, Water Sword, Heavenly Bolt, Stone Skin, Steam Bath, Overgrowth, Tornado, Shape Shift, and Fire Ball. These are the ones I used in the game. You do not have to defeat the ogre, and you will not be able to. This part is only for practice since he cannot deal damage to you. Once you are done, talk to Tucker again, and then head out of the school.

After you exit the school, a cutscene will start, and Ophelia will be abducted by a monster. You will then wake up from a nightmare. Now, simply head out of your house, and you will notice your dog near Ophelia’s house. Head inside Ophelia’s house, and an NPC named Gramps will be there. Talk to him, and a new quest, Mysterious Old Man, will be triggered.

After that, head upstairs and pick up Ophelia’s Picture from her room for a +20 percent resist fear bonus.

Select A Class

melee class Kingdom of Night

Now, exit Ophelia’s house and enter yours. Enter your room and interact with your closet. Now you can select one of the two classes. One is melee, and the other is magic. I recommend choosing the melee, but you can select whichever one you want. After that, exit your house, and there will be some monsters.

knight Kingdom of Night

Then you will be tasked with selecting one of the three Archetypes. I went with the Knight, as to me, that seemed like the best option. This Archetype lets you parry and counterattack at the same time, so that comes in handy. Defeat the monsters and then head right. There you will find Jimmy, who will blame your dog for the accident.

Jimmy Kingdom of Night

Chief Waffle will stop him, and after that, a monster will appear and kill Jimmy’s friend. A lot more monsters will appear, so defeat them and talk to the officer. After that, head right and make sure to interact with any trash can you see. They give you food or drinks that replenish your health.

map Kingdom of Night

From the trash can northeast of the officer, you will get a Firewood Axe. Equip that and then head to the right. Enter the building and then talk to Jamie. After that, talk to Daniel on the west side of the room. Then head back out and go right. There you will find two more trash cans. Then head back to where the police officer was, and he will not be there. This will update the quest.

Head To The Echo Park

Head to the Ranger Station to progress this quest. To progress the main quest, head to Echo Park from the northeast side. There will be many trash cans, so make sure to interact with all of them.

Werewolf Kingdom of Night

Once you are at Echo Park, head to the west side and then south. Soon, you will find your dog, Jimmy, and Mordecai, a monster. He will turn your dog into a Werewolf, Guardian of the Cul De Sac. You now have to defeat him. The Axe you have right now is pretty powerful, so this fight is going to be easy.

Make sure to use the parry and counterattack option. Also, attack normally, and when the boss is about to attack you, dodge to the other side. When you take out about 50 percent of his health, the second phase will start. He will start sprinting, but if you just run away, he will not stop. So it is better to parry his sprint and then attack him. After defeating him, you will get some rewards, and by now, you will be able to increase one of your attributes. I went with Guts.

North of the boss fight will be a quest item. Pick that up and then head south to exit through the gate. Head back to the Ranger Station, talk to Steph, and then open the shop. Defeat the monster and then destroy the wooden box to your left. Pick up the Cotton Bandages, and then enter through the door to your north. Pick up the lunch box from the left and then go back to Steph.

Give him the bandages, and if you level up, unlock the plate armor.

Head Back To The Party

monsters Kingdom of Night

Before heading back to the party, interact with the trash can to the right of the shop for the Ring of Protection. Now head back to the party, and the monsters will attack Jimmy, take Veronica, and leave. A level five monster will stay there, so you will have to defeat it. Do not worry about getting hurt, as upon defeating him, your health will be restored.

After defeating him, you will get plenty of rewards, so now head out of the north. Enter the sewers, follow the path ahead, and you will have to solve a puzzle to progress further. It is not that difficult, so see for yourself if you can figure it out. However, if you cannot, then the answer is history. After entering history, a path will be unlocked.

So head down and interact with the eye. This will give you some loot. After that, head out and go north. Interact with the coffin ahead and take Charon’s Obol from inside. It is a quest item. After that, follow the path ahead, and you will notice someone in a boat. That is Charon; talk to him. Keep the Orb to yourself.

Charon Kingdom of Night

I made a deal with him, and a quest, Charon’s Orb, started. Now go left and interact with the door. Upon doing that, a cutscene will be triggered. After the cutscene ends, interact with the trash dumpster for some items and then head up the stairs. Talk to Jamie and then Steph. After that, head inside the door north of Steph, and the Mysterious Old Man quest will be completed. Head right, and the old man will appear. Following that, Out of Nightmare and Into the Night quest will also be completed.

Kingdom Of Night – Chapter One

Gramps Kingdom of Night
Chapter One in Kingdom of Night starts after talking to the Gramps again.

Talk to the old man, and Chapter One in Kingdom of Night will start. He will reveal that the four great demons have been unleashed on the earth, so your aim is to defeat them. After talking to him, four new quests will be triggered: Beelzebub, Cain, Pazuzu, and Lilith.

After that, exit the bathroom and go out through the door to the south, and you will be on the main street. Make sure to explore the buildings around you for some items, and after that, head right. Explore more buildings, as you will get a shovel from one of them.

supermarket Kingdom of Night

Now head over to Edgar’s Supermarket. It is located at the northwest of the main street. The door will be locked, so you will need to find Edgar’s Keys. Head north, take a left, follow the path, and then enter the first house on the north side. Defeat the monsters and then talk to the Condemned Man.

Head to the first floor from the bottom left side. Then head north and fight the monster. Do not worry about taking damage, as this monster will drop plenty of health for you. Then talk to the Condemned Man again, take the loot, exit the house, and head left. You will then reach Valley Heights.

Exploring Valley Heights

Valley Heights Kingdom of Night

Talk to The Vandals and then head north to Vandal Blvd. Defeat the monsters, and do note that there will be another level five enemy here. From there, head left, and when you see a house with a car parked outside, head northeast. Then take a left, and you will find a drawing on the ground.

Stand in the middle, and when it turns red, move away. Some monsters will appear; defeat them. Attack immediately to finish them quickly, but be careful of their attacks. The attacks will spawn beneath you, so try to keep moving. The last one will be a level five monster; defeat it to recover a significant portion of your health. After defeating the monsters, an item will appear where the drawing was. Pick up the Iron Pendant and equip it, as it increases your HP by 25, Magic Damage by 45 percent, and Stun Resist by 10 percent.

Edgar’s house in the Kingdom of Night, Chapter One.

Then head south, go through the gap between the houses, and to your left, you will find a level five monster. Defeat it and pick up the FOS poster. To your left, there will be many more enemies. First defeat the ones at the top, then deal with the ones at the bottom. Do not worry about losing your health, as the level five monster restores plenty of it.

After that, pick up some useful loot and enter the house south of where the FOS poster was. Talk to Ms. Edgar, and then head to the right. There you will find the Edgar Supermarket Keys.

Head To The F.o.S Compound

monsters Kingdom of Night

Now, you may want to go to the supermarket, but first, we need to head to the F.o.S. To get there, head to Stacey St. from Valley Heights. From there, go a little south to the west side. When you reach a place with a lot of green plants, head left, and you will notice a steel sewer cap. That is the entrance to the F.o.S. Compound.

F.o.S Compound Entrance Kingdom of Night
This is the entrance to the F.o.S Compound in the Kingdom of Night, Chapter One.

Now head south, and there will be many enemies. They are all mages, so be careful. Defeat them, pick up the loot, and go left. Keep going and then head north at the second entrance. Then enter the sewer. Go south at your own risk, as this section is going to be extremely tough. There are too many mages, so your health will deplete extremely fast.

To progress further, head right and defeat the mages. There will be plenty of them here, too, so defeat them and pick up the items. After defeating the monsters and collecting everything, a prisoner named Crusty will be located on the top right side. Talk to him, and now you have to find a key to free Crusty.

This is the location of the key to free Crusty in Kingdom of Night, Chapter One.

The key can be found in the bookshelf on the Lower East Side. Interact with the bookshelf next to the green liquid container and pick up the key. Then open the door, and the Rasta in Custody quest will be completed. You will also get a whopping 2,000 EXP. Now follow him and then talk to him again. He will give you a pretty good-looking cloak.

Head To The Slush Factory

Slush Factory Kingdom of Night

Now head north, and you will enter the Slush Factory. Follow the path ahead, and you will be approached by a Friend of Safety. Then, enter the room ahead and collect all the items inside. You will also find a recipe in the top right corner. Now that you have the recipe, you need to craft the Pipe Tool. All the items can be found in the base, and they are pretty visible. Craft the item and then use it to disrupt the pressure.

Place the pipe you crafted here to progress Chapter One in Kingdom of Night.

You will notice one of the F.o.S repeatedly going to the place left of the green liquid container. Head there to use it, and shortly after, its aftermath will happen. Pick up the crossword puzzle from the middle of the room and give it to Golken, and then head right. After that, head north. This is a stealth section, so make sure not to get caught. Even if a monster notices you, instantly run in the other direction and stay there until it goes away.

Once you are at the top, head right, and you will find Jimmy. Talk to him and then open the gate. After that, the alarms will be triggered, so you have to run for your life as the Slush Factory is going down. Head south, then go east, and after that, go south. Then head north and go right.

From there, head north and then take a right, but be careful, as there will be way too many enemies. You will notice a green bar filling at the top. You need to prevent it from getting full, so destroy the liquid containers on your way. Do not focus solely on destroying the containers, as you just need to stop the bar from filling so you can escape.

After entering through the gate, the alarm will go off, so follow the path ahead, and you will come across Beelzebub.

How To Defeat Beelzebub, Lord Of Flies

Beelzebub Kingdom of Night
You need to defeat Beelzebub in order to complete Chapter One in Kingdom of Night.

Beelzebub is one of the four main bosses you have to defeat. He will summon a slime monster and throw some rocks at you when the fight begins. Even if you attack him, it will not have any effect, as his health bar will be gray. For him to take damage, it needs to be red. Shortly after, his health will turn red, but he will also shower the arena with rocks.

Go to the top left side, as I managed to prevent getting hit by most of them in this location. Then, instantly approach the boss and start hitting him. He will then perform a magic attack, but keep attacking him, and when the attack is about to reach you, dodge to the south. Then head to the right side and keep attacking him.

He will then jump back into the middle, so wait for his health to turn red again. Wait for him to go back to the top, and then follow the same strategy. Defeat the boss and then exit through the top right section of the area. With this, chapter one of Kingdom of Night will be completed, but there is just one more thing you need to do. So head back to Edgar’s house, and it is time to go to the supermarket.

Head Back To The Supermarket

Edgar's supermarket Kingdom of Night

Before you head back to the supermarket, go to the house northeast of your location. Knock on the door and then charge in. There will be a monster inside. Defeat it, collect the loot, and then talk to the woman. After that, head up and pick up the Ring of the Bull. Then exit the house and head east to find another poster. From there, go south and then east.

Keep going until you reach the supermarket. Use the keys you just picked up to open the door. Head north, and you will encounter some level six monsters. These monsters are different. Upon defeating them, you will not receive anything, and they will leave a liquid base behind that damages you. Therefore, they are not worth fighting.

Continue heading north from the left side, and when you reach the top, head east. Use your map to navigate more efficiently. This area is built like a maze, so explore it as much as possible. Once the entire area appears on your map, head to the red door sign in the north. It will not be difficult to reach.

invisible monster Kingdom of Night

Enter through the door, and a level eight monster will greet you. It is an invisible monster, but you will still be able to see it. It attacks quickly and can poison you, so be careful. Dodge and parry regularly, or if you are a mage, keep your distance. Once defeated, you will receive the Ash Dusted Chainmail, which increases your Muscle by one, Luck by 12 percent, Evade by 3 percent, Resist Poison by 10 percent, and Resist Slow by 10 percent.

Enter The Central Sewer

After defeating the monster, enter the Central Sewer through the north and follow the path ahead. You will then meet Charon again. Talk to him, and he will offer the fast travel service. Now, if you want to go anywhere, feel free to do so, but if you want to continue progressing, keep heading north.

Eventually, you will face the Wide-Eyed Friend, a level five monster. Defeat it, and then head left to start the Homeless Depot quest. After that, head right and keep going north. Eventually, you will find the entrance to the North Miami Sewers. This is enough progress after completing Chapter One in Kingdom of Night.


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