Welcome to Into Indie Games’ walkthrough of The Ritual and how to unlock the secret Session 4 and complete it in Mesmalie.
Mesmalie is a visual novel game where you play as a character who awakens his magical power and then loses control of it. Your aim is to gain control of your power with the help of a witch named Mesmer. For more information, check out the game’s Steam page.
This game features a point-and-click mechanic. The gameplay is not that confusing, but figuring out the correct path in some areas can be a bit challenging. After successfully obtaining the soul of the deer, the final session of the game will begin. Here, in this guide, we will provide you with a complete walkthrough of The Ritual along with how to unlock and complete Session 4 in Mesmalie.
Table of contents
Mesmalie Walkthrough – The Ritual

Now that you are done with the woods, you will see a beautiful view. You now have to enter the house. However, do note that if you click on the house, you will get a dialogue stating that once you enter the house, it will be a while before you can go back outside.
That is because the final session is going to feature the ritual, and for that you will have to remain inside the house. So, choose the option to enter, and a conversation with Mesmer will begin.
Head Inside the Kitchen

Now you need to head inside the kitchen where Mesmer is waiting for you. Go into the hallway and then head north to enter the kitchen. There, Mesmer will thank you for not disappointing her in front of her friends. Once the conversation ends, you are free to leave.
However, do note that you can destroy the blocked door and the table. You can also destroy the thank you poster. That said, even after destroying the blocked door, there will not be anything beyond it, as a wild variety of vegetation is blocking the way.
Head Outside Through the Backyard Door

Now, Mesmer did say that you need to go to the study. However, if you go to the study directly, you will miss an event. So, head back outside using the backyard door. Upon going outside, you will meet Mesmer, and you will get to enjoy the sunset with her.
Then, after a short while, Mesmer will ask you to head back inside.
Head to the Study

Now you need to go to the study, as Mesmer has to walk you through some final steps. So, head to the main hall, and from there go left to enter the study. There, Mesmer will have a chat with you. Then, select the first option to begin the ritual.
She will then explain the steps involved. After that, you have to draw the effigy on the mirror in the study. Simply start clicking, and you will eventually complete the drawing. We will share a picture of the mural for reference so you can check it out and draw it in a similar way.
You do not have to draw it literally, as simply clicking will gradually create the drawing. Then Mesmer will ask if you are satisfied with the drawing. Select Yes, and then she will give you a potion to take a small sip from after a short conversation.
Talk to Mesmer

Then you will have a conversation with Mesmer, so select any of the dialogue options. After she holds your hands, you will get three options to choose from. You can select nothing to finish the conversation. However, if you want some additional answers, make sure to select the other options.
Then the credits will begin to roll, and you can literally use your magic on them, which is pretty awesome. Once the credits are over, you will see the results of each session.
Note: If you do not drink the potion that Mesmer gives you by refusing it, she will reveal that her magic is weaker than yours, and that is why she needed you to perform the ritual. She will then use the shovel to hit you and then pour the potion into your mouth to complete your part in the ritual. The ending will remain the same. You need to select the Hesitate option before refusing the potion.
With that, the Ritual in Mesmalie comes to an end. Session 4 is not unlocked normally, so there are a few steps you will have to do. Below is everything you need to do in order to unlock and complete Session 4 in Mesmalie.
Mesmalie Walkthrough – How To Unlock Session 4

Okay, so this may get a little complicated, but I will try my best to explain how everything works.
Normally, you will only get three sessions, and after that, your game will end. However, there is a special ending that you could even call the true ending.
To unlock this ending, you literally only have to follow a few simple steps. You need to talk to a secret NPC at the end of Session 1. Once you have completed that session, all you have to do is head to the study and talk to that NPC.
However, make sure that you do not destroy the cage in the study room. It has a monster inside, and that monster is going to be absolutely necessary for the quest that unlocks the secret ending.
You have to interact with the cage in the study four times. However, make sure to wait for a while after the first interaction, and the NPC will appear. Once it appears, let it speak completely, and then interact with the cage three more times. After that, the NPC will ask you to bring it a pen and paper.
How To Get The Pen And The Paper

To get the pen and the paper, all you need to do is head to the main hall and destroy the sofa. Then interact with the feathers, and you will pick one up to use as a feather.
After that, head to the bedrooms area and use Magick on the middle door. Use Magick on the door three times, and it will open. Once it opens, you need to take the bowl of ink. As you are about to leave the area, Mesmer will appear.
Ask her about the mural, then head back into the study. The paper will be located on the top left side of the rug. Pick it up and then give all of the items to the creature. Talk to the NPC, but make sure you do not select the option “I’m talking to a weird cage thing” when she asks what you are doing.
Proceed Till The End Of Session 2

Now simply continue playing until the end of Session 2. Make sure that once you hurt your arm and get patched up in the kitchen, you go and talk to the NPC in the study afterward.
The NPC will tell you that the cabinet in the kitchen contains painkillers that can help ease the pain.
Once Session 2 is completed, head into the forest and complete the first part. When you come back after collecting the berries, you will get the option to push Mesmer into the trap.
Choose that option twice. Once you have thrown Mesmer into the trap, head back to the house and talk to the creature. Then tell it that you have thrown Mesmer into the trap. Once the conversation is finished, interact with the cage to pick it up.
Take The Creature Upstairs

Now head upstairs. You will be able to go there through the main hall. Once you are upstairs, place the cage down and start talking to the creature.
After that, you will immerse yourself through the writing. Once that part is finished, interact with the cage again and again. Then, eventually, you will automatically leave the area and head to the main hall.
Note: You need to select the right options in the writing as you will be in the shoes of Mesmer. Think like Mesmer and then select the options. Do note that there is no penalty for choosing the wrong option, as the game will tell you this option is wrong. So, when that happens, select the other option and the writing will proceed further.
Confront Mesmer

Now you need to confront Mesmer, so head toward the trap. However, she will not be there anymore. Mesmer will now be where the deer is, so head north, and you will reach the location soon.
Once you arrive there, you will find Mesmer, who has already killed the deer. Give her the pages, and then select the first option.
Mesmer Boss Fight

Now you have to face Mesmer in a fight. However, you have to avoid hitting her. This is more of a fight where you need to avoid using your Magick on Mesmer rather than actually attacking her.
It may seem difficult at first, but we managed to complete everything on the second try. Because of that, it should not be too difficult once you have attempted it a couple of times.
The main thing you need to focus on is keeping your cursor away from the hit points. The targets will not be hittable immediately when they spawn, so you can use that time to change the position of your cursor.

A rotating motion helps the most, so I recommend trying that method.
Also, keep in mind the six circles you see at the bottom of the screen. You need to turn them white and prevent them from becoming red.
You can turn them white again by destroying the item that appears in the middle of the fight. These items will appear enough times throughout the battle, usually after every target avoidance minigame.
After that, you need to avoid the item that has eyes and hit the one that does not have anything on it. Continue repeating this process, and you will be able to complete the fight without too many problems.

Once the fight is over, talk to Mesmer. After a long conversation, the game will finally be completed, and this will be the real ending of the game.
With that, Session 4 will also come to an end in Mesmalie.
That said, if you are wondering how to find the monster in Session 3, you can follow the steps below.
How To Find The Monster In Session 3
When you enter Mesmer’s house, you can visit the study at any time, and you will find a cage there.
What we did was complete the game normally while doing whatever we wanted. Due to that, you do not need to start the entire game from the beginning, as that would take far too much time.
What you need to do is start the game from the end of Session 2. Do not start from the beginning of Session 2. Start from the ending section of Session 2 instead.
Complete the minigame again, then enter the house before starting Session 3. Once you are inside the house, head to the study and interact with the cage.
You will notice that the cage is now empty. This means the monster has escaped into the woods, which is exactly what will trigger the quest.
Start Session 3

Now start Session 3 and complete all of its sections. If you are having trouble, check out my Session 3 guide for a complete walkthrough.
Once you have completed everything and chosen to find the doe, that is when something will change. Continue forward just a little, and you will notice a LEAVE sign that was not there before. This is exactly what you need to find.
Simply keep progressing, and you will notice another sign that was not there previously. This sign will now say GO HOME. The monster that escaped from the cage is the one writing these signs for you.
Keep Progressing Through The Woods

The next part is very simple to complete. What you need to do is walk along the path where you do not see a purple plant.
There is no need to walk diagonally or do anything complicated. Just focus on avoiding the purple plants, and you will eventually find the correct path.
The small purple dots are completely safe, but make sure you do not step on the larger ones that have a Y shape or something similar.
Continue moving forward, and you will eventually find a new sign saying STOP. Go further ahead, and another sign will appear saying PLEASE LEAVE THIS PLACE. Destroy the woods placed ahead, continue forward, and there will be another sign saying YOU’RE IN DANGER.
From there, keep going ahead and then head to the right while destroying the woods. Doing this will reveal another sign saying YOU WILL DIE. Keep moving forward, and eventually, you will encounter the monster.
For more articles on other indie games, please check out the links below:
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Obaid Ur Rehman is a lifelong gaming enthusiast with a deep passion for writing about video games. While he enjoys all genres, he specializes in RPGs and Soulslike titles. After tackling some of the toughest bosses, he often unwinds with a cozy game to relax. Outside of gaming, Obaid enjoys watching anime, bingeing TV series, or staying active at the gym.