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Phoenix Springs Walkthrough – Home, Taibao Street, University, Leo’s

Walkthrough Contents

  1. Home, Taibao Street, University, Leo’s
  2. Desert 1, Oasis 1
  3. Leo’s 2, Desert 2, Oasis 2, Underground

Welcome to the Into Indie Games walkthrough for Phoenix Springs.

This is a point-to-point walkthrough that takes you through the critical path to completing the game. Phoenix Springs has a lot more to offer apart from the steps outlined in this walkthrough, so we highly recommend that you explore and interact with its world as much as possible.

For more information on Phoenix Springs beyond this walkthrough, check out the Steam page.


We begin the game on a train. Here, simply access your leads and use the lead Leo Dormer on Iris (the protagonist), which will cause her to remember that lead.

Phoenix Springs walkthrough

Home

At Iris’ home, go right on the screen to find a pile of boxes. Use the lead Leo Dormer with the ‘Paperwork’ boxes to find an address.

Go right again and now use the lead ’17 Taibao Street’ with the Terminal, i.e. the computer in the foreground of the screen.

This will take you to Taibao Street.

Taibao Street

Leo’s address is 17 Taibao Street, but we can’t access it. So instead, go right on this screen to go to 19 Taibao Street.

Here, use the intercom next to the gate. In this conversation, use the lead Leo Dormer. After this, use the lead 17 Taibao Street in the same conversation.

This gives you a bunch of new leads. Go back left to Taibao Street now.

This time, go left of 17 Taibao Street to find the Camp. Here, talk to the orphan kid in the red shirt. In this conversation, mention the lead Scavenged Items, which you got from the person living at 19 Taibao Street.

After Scavenged Items is grayed out, end the conversation. The three items the kid scavenged will be laid out on the ground now. Use the lead University on the pens, which say ULS.

Now go back to 19 Taibao Street and use the intercom once more. This time, use the new lead ULS in your conversation.

University

We’re now at the University of Life Sciences, or ULS for short. Here, enter the university through the dark entrance in front.

Inside, take the door to the left, marked ‘Admin’. Once inside there, look to the far left to find a red memo and look at it to read it.

Use your lead Leo Dormer on the memo to connect him to the Dormer Statue Project.

Just behind the cubicle with the memo is a door – use it to enter the inner admin room. Here, look at the poster on the wall. Use the lead Dormer Statue Project on the poster to gain a couple of interesting leads.

Return to the University entrance now (i.e. the area after you entered the university), and this time, go through the right to the Projection Room.

Continue going right to find the Library. You’ll find a lot of bookcases here – inspect the bookcase in the far back of the library to the right, along the window. This one should be the A-B bookcase.

Use the lead BIOET on the A-B bookcase, which will grant you a few new leads.

Now return to the Projection Room and interact with the projector twice. The projector can be found in the center of the room.

If done right, you’ll land on a slide with a number of forwarding addresses. Use your lead Bioethics / Ethics of Biology on the slide here.

Leo’s Home

We’re now at 341 Belvedere Heights. Here, use the panel to the left of the gate. Then, use the lead Leo Dormer on it.

Once the gate opens, head through the gate and into the house. You can explore the garden to the left and right if you wish, but to proceed, use the door in the center of the screen.

You can explore the bedroom and living room above, only to find that no one’s in those rooms. Clearly, that means Leo is in the panic room on the ground level.

Use the panel to the right of the panic room door. It needs a password – so try any of your leads on the panel to guess the password.

After three attempts, the panel will offer you to reset the password. To do this, though, you’ll need to answer the security questions it asks.

Head up to the living room now (upper level, right side of the screen).

There’s a terminal here with an error message on it. Use the lead Bioethics / Ethics of Biology on the terminal (not on the error message).

Now use the lead First Published Piece on the University Application (i.e. the screen of the terminal).

Return to the main room now and go back down to the ground level. Use the lead ULS Application on the panic room panel.

Iris knows the answer to the second question, so that one’s in the bag.

Finally, you’re presented with a third ‘question’, which simply says ‘grasshopper lover’.

Return to the living room now and notice the grasshopper-with-the-harp statuette in the foreground of the screen. Use the lead Grasshopper Lover on it. Then, use the new lead Insect With Harp on the Terminal.

This grants you the new lead Tithonus.

Now if you haven’t done so already, use the lead Leo Dormer on the bookshelves to the left of the screen.

Iris will pull out two of Leo’s publications and place them on the table. Use the lead Tithonus on the book Immortal Morals (the green book to the left).

Return to the main room now and use the lead Eos on the panic room panel.


Check out the next part of our walkthrough of Phoenix Springs here!


Thank you for reading this walkthrough of Phoenix Springs! For more interesting articles on all things indie games, be sure to check out the links below.

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