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Rivage Walkthrough – All Puzzles Guide – Part 4

rivage walkthrough

Welcome to Into Indie Games’ walkthrough for part 4 of Rivage.

After acquiring Rafael’s Access Card, there’s only one place left for us to check: the Greenhouse past the Laboratory. As we race toward the end, we’ll finally learn the truth of what happened to the crew of Ares Space Station.

This article is part of our Rivage Walkthrough Hub – All Puzzle Solutions.

For more information about the game, check out its official website here.

Disclaimer

Rivage features a Loop System where you have to restart when the Power in the Ares Space Station runs out. In this walkthrough, we’ll split up the sections as Loop Goals to help you figure out what to do before each Reloop.

Some of the passwords and codes found in the game can change with each playthrough. The passwords that worked for us may not work for you. That said, the steps to acquiring the right password remain the same.



Loop Goal – Accessing Jahi’s Room


Reaching the Greenhouse

Now that you’ve got Rafael’s Level 4 Access Card, the first thing we’ll do is check out the new area that it unlocks. Hop on the train and take it to the Laboratory. Go down to the lower level using the ladder and head through the large door to reach the Greenhouse.

Walk along the left path, and you’ll be able to activate a Floating Cube near the chessboard.

Check the nearby computer first. Check all the chat logs and the emails, as well as the text file on the home screen.

Take a moment to look at the nearby objects. You’ll find a book locked behind a cabinet with a red light on top of it. There’s a Panel along the path with a slider and a button.

Finally, you’ll also see a Wooden Chest near the Shed up the road. There are three 3×3 grids on the that light up in Yellow, Green, or Blue along the lines if you click on them.

Solving the Constellation Puzzle

Press down on the button in the white Panel while looking at the cabinet with the book in it. Wait until the light turns green before you let go.

Open the cabinet and pick up the book. It’s a book on Constellation shapes translated to patterns similar to what you saw on the Wooden Chest. Note that you can turn the pages of the book to view different Constellations.

Return to the white Panel and pull down the Slider so that it becomes night. Click the Button to turn the Constellations on.

Check the sky in the Greenhouse for three Constellations. They’ll appear in three colors: Blue, Green, and Yellow. Cross-check the pattern for each Constellation that you see in the book. It’s randomized in each playthrough.

Then go back to the Wooden Chest and draw the patterns on the grid that match the Constellation color.

Pick up the Handle from the chest once it opens.

Entering Jahi’s Room

Once you have the Handle, return to the Train and go back to the Garage. Make your way to the Bedroom Hallway.

If you haven’t noticed already, there are some wires coming out of the door to Jahi’s Bedroom. They lead to a device next to the door to Amaan’s Bedroom.

Use the Handle on the device and rotate it to open the door to Jahi’s Bedroom. Head inside.

Compared to the other bedrooms, Jahi’s room is a complete mess. There are clocks everywhere on the wall and you’ll constantly hear them ticking.

You’ll spot a big Wooden Clock on the table in the middle of the room. You can open the clock by clicking on its lid.

Note that there are no gears inside the clock.

You’ll also find scattered pages of Q-Bit Manual Instruction scattered around the room. There are three new Syntax rules that you can learn from them:

  • Cat Filename.Note
  • Asroot Command
  • Extract Filename.Qpak

You’ll also find two Recorders here. Listen to the audio recording. Note that his computer screen is on the floor.

Repairing the Wooden Clock Puzzle

Check the wall near the Wooden Clock in Jahi’s Bedroom to find an assembly diagram. On the left side of the page, you’ll see a list of parts you need to repair the clock. The right side shows the order of the parts.

You’ll have to salvage the Gear parts you need for the Wooden Clock from the already working clocks in Jahi’s Bedroom. There are six clocks in total that you can loot for Gear parts:

  • Two wall clocks near the Wooden chest.
  • The large grandfather clock to the left of the bathroom door.
  • One wall clock to the right of the bathroom door.
  • One wall clock opposite the grandfather clock
  • One small clock on the cabinet near the bed.

You have to insert one Gear at a time into the Wooden Clock. Make sure you’re placing them in the right order according to the assembly diagram.

After inserting all the Gear parts, close the lid on the Wooden Clock. Rotate the clock’s key counterclockwise and watch the time rewind itself. Keep rotating until the computer turns on.

Jahi’s Computer Terminal

Once the computer is on, you can now go through the files. Take a moment to look through everything. Then access the Terminal using the last button on the right.

Start by entering LS. You’ll find two files.

Try entering Extract DataLensArchive.qpak. It won’t work since you don’t have admin access.

Use Asroot Extract DataLensArchive.qpak to get temporary admin rights. Then enter Cat Readme.Note to check the text file.

This shows you how to use the DataLensInstaller.qb file that you extracted earlier.

Enter Datalens.exe train_components_list.dtl and wait for the process to complete.

It will then give you a list of components (Connector, Memory, Chip, Stator) you need to build a Train Module. Take a screenshot of the components list.

With that done, you can head to the Storage Room and move on to the next loop.


Loop Goal – Fixing the Robot Area Laptop (Kitchen)


After starting the next loop, the first thing you’ll want to do is open the Calender/Planning file from the Upgrades section of your K9 Interface.

  • Garage waste disposal is in 2:00 minutes
  • Kitchen incinerator activation is in 2:30 minutes
  • PC Update failure is in 2:50 minutes.

There are several tasks you’ll have to complete before these deadlines.

Warning!

This is a time-sensitive puzzle. You’ll have to move quickly before the timer for certain events expires, or you’ll have to reset the loop to try again.

quickly run to Rafael’s Bedroom and open the Lattica program. Click on Hack to start the first segment.

This triggers a mini-game where you have to navigate through the grid. You need to hit the Exploit node first and then move to the Firewall.

Each grid has a number associated with it. If you click on a grid, that number gets subtracted from your available moves (green symbol on the left). You can turn the Backdoor on or off to gain Immunity from it for one move.

You can replenish your number of moves by clicking on a Patch node and Immunity by clicking on a Backdoor node. You can only move up, down, left, or right from your unlocked grids.

Complete this hack two times in total, and you can then access the Acebin.

Click on Remove Security and sprint out of Rafael’s Bedroom.

Run to the Garage through the door in the Kitchen. Rafael’s Keycard lets you open the big door.

Walk up to the Acebin waste disposal and click the button above the screen.

When the cylinder opens, pick up the Incinerator Key inside.

Run back to the Kitchen and use the key on the Kitchen Incinerator’s door. Pick up the USB Stick once the door opens.

Use the Quantum Cell to replenish the Power. Then head to the Lobby through the Kitchen. Click on the USB Hub next to the computer to insert the USB Stick.

Open the Janus program inside the USB folder and click Cancel Update. If you do everything within the time limit, the laptop in the Robot Area of the Kitchen will now be accessible. Before you move on, take a moment to check the contents of the USB Stick.

rivage walkthrough

Return to the Kitchen and use the Dock System to access the Robot Area. Don’t worry if the power goes out; you can still use the Laptop.

rivage walkthrough

Open the Blueprint file from the home screen.

rivage walkthrough

It will show you the list of elements required to build the Regulator for the Train. Click the download button to save it to your K9. You can finish checking the laptop. When you’re ready, move on to the next loop.


Loop Goal – Obtaining Level 5 Access


Crafting the Train Component

rivage walkthrough

When the next loop begins, head to the Garage via the Kitchen. Make sure you bring the Quantum Cell with you. Head toward the 3D Printing Device on the left in the central part of the room.

First, you need to insert the elements you need to craft the Train Component. You found the names of the elements from the laptop in the Robot Area. For me, it was Gold, Ammonia, and Plastic. Pick up the elements that you need from the table next to the 3D printer and insert them into their correct slot.

rivage walkthrough

Once that’s done, choose the four components that you saw by decrypting the Datalens file in Jahi’s Computer. For me, it was Connector, Memory, Chip, and Stator. Click Assemble when you’re ready.

rivage walkthrough

Let the 3D printer do its job. When it’s done, pick up the Regulator.

rivage walkthrough

Go inside the Train and insert the Regulator into the missing part of the cable connected to the Fusion Core. Don’t worry if you have to restart the loop. The effect of the Aion plant protects the Regulator from the loop.

Obtaining Jonny’s Keycard

rivage walkthrough

Choose the Fusion Core as your next destination from the Train’s panel.

rivage walkthrough

You will spot a Level 4 door. Head through it using Rafael’s Access Card.

rivage walkthrough

This will take you to a broken bridge. You can see two astronauts floating outside. The Fusion Core can be seen through the door on the other side of the bridge.

rivage walkthrough

Take a step forward and activate the Floating Cube to learn what happened. You’ll realize that the two astronauts are Jahi and Jonny.

After the conversation, your K9 AI will also speak with you.

rivage walkthrough

Turn on your flashlight and look to your left. You’ll spot Jonny Kim’s Keycard on a table. Pick it up and scan the back to upgrade your access to Level 5.

rivage walkthrough

Turn around and walk toward the Train. You’ll see that the door on the other side of the Train is open.

rivage walkthrough

This will take you to the upper section of the Greenhouse. You’ll find a Recorder on the table here and can activate the ladder to go down.

Use the Train to return to the Garage. You’ll have to end the loop one last time.


Loop Goal – The Ending


rivage walkthrough

After waking up, head to the Bedroom Hallway and use your Level 5 Access to open the door to Jonny Kim’s Bedroom.

rivage walkthrough

As the door opens, you don’t see the bedroom. Instead, you’ll see a blue portal right past the doorway. Head through the portal.

rivage walkthrough

This teleports you across the bridge right in front of the Fusion Core computer.

rivage walkthrough

Walk up to the computer. You can check the Reactor Status, Pods, and Crew.

rivage walkthrough

Check each one. When selecting Crew, Rafael Almeida shows up as Active while the rest are M.I.A.

rivage walkthrough

Click on Pods and Unlock Pod 01. Pull on the handle to the right to disable security.

rivage walkthrough

Turn around and walk back through the portal.

rivage walkthrough

This will take you back to the Hallway. Walk back to the Pod Bay and stand in front of Pod 01, near the locker area. Click the button on the panel to open the escape pod and trigger the final cutscene of the game.


Congratulations on finishing Rivage! For more interesting articles related to indie games, check out the links below:

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