Röki Walkthrough – Chapter 2 (Part 8 – Bear Guardian Vision)
Stuck in Röki? This walkthrough will guide you through finding the song sheets in the Bear Guardian vision in order to escape.
- Röki Walkthrough – Chapter 1
- Röki Walkthrough – Chapter 2
- Part 1 – Hurting Troll, Mother Tree, Dagger
- Part 2 – Wolf Puzzles, Wolf Staff, Nokken
- Part 3 – Fossegrim, Stones, Flute, Food
- Part 4 – Freeing Nokken, Getting Wolf Staff
- Part 5 – Wolf Guardian Vision
- Part 6 – Church, Bear Puzzles, Torch
- Part 7 – Fighting Spider, Freeing Tomtes
- Part 8 – Bear Guardian Vision
- Part 9 – Invisibility Mask, Ram Skull, Kroke
- Part 10 – Mask of All-Seeing, Trapped Älva
- Part 11 – Nattabloom, Mushrooms, Poison
- Part 12 – Stag Guardian Vision
- Röki Walkthrough – Chapter 3
Welcome to the Into Indie Games walkthrough for Röki. As Röki is mostly an open-ended puzzle adventure game, this guide is written in a question-and-answer format, so that you can focus on each problem individually.
Find out more about Röki at its official website here.
Chapter 2 (Contd.)
How do I escape the Bear Guardian Vision?
You’ll start off inside a weird version of the cabin. Go to the left and then down the trapdoor that’s opened. In the basement, run to the far right and use the white sheet.
After the cutscene, you will have access to three doorways. Your goal is to re-learn the tune that Tove’s mother would play.
One of the doorways leads to the ground floor of the cabin, one leads to the outside of the cabin, and one leads to the upper floor of the cabin. Familiarise yourself with where each door leads.
To begin re-learning the tune, follow the steps below.
Go to the upper floor of the cabin (where Lars is) and pick up the wind chimes near the book shelf. You may have to flash for interactive objects to find them, as they’re small.
Take the wind chimes to the outside of the cabin and hang them up to the right of where Henrik is resting. Head to the radio and keep using it until you hear the weather forecast. This will give you an important detail: that there will be windy weather at 12:45.
Go to the clock to the left of the radio and rotate its hands until it’s 12:45. The short hand should be pointed vertically up, and the long hand should be pointed horizontally left. Pick up the song sheet that flies down, and you have your first part of the song done.
While you’re here outside of the cabin, pick up the Cheese, the Coffee, and the Flower Pot. Exit through the door you came.
Now go to the inside of the cabin. Pour the coffee into the little bowl of water to the right of the door. Place the plate of cheese by the hole in the wall to the left of the door, which will draw out a mouse.
Head to the bird and use your white sheet of cloth on the bird. After the cutscene, you can acquire another song sheet, so go pick it up.
Before leaving this area, pick up the steel cooking pot that fell down because of Stoker’s jump. Head back out of this area.
Return to the upper floor of the house, where Lars is drumming the air. Here, you need to give Lars the three noisy things you have collected: the coffee cup, the flower pot, and the cooking pot.
Pick up the final song sheet and head out the way you came.
Now return to the piano and place all three song sheets on the piano. After the cutscene, you’ll be free of the second Guardian vision.
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