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Samson Complete Walkthrough – Chapter 7, 8 and 9

Welcome to the part of our Samson walkthrough in which we cover Chapters 7, 8, and 9.

In the beginning, Samson plunks you down on the gritty, dilapidated streets of Tyndalston, where nothing good ever happens, and once it does, it never lasts. You control Samson McCray, a man forced back into a world that he was trying to leave in order to save his sister from his debtors and pay off his huge debt. This game is all about staying grounded and realistic, giving you tough fights with equally fast and furious driving.

In this part of the walkthrough, Samson tracks down Zeta who leads him to find out who is pushing White Whisper on the streets of Tyndalston.

Check out Samson on its Steam page here.



Day 6

Head out of the apartment and over to your car. Check the map and select Chapter 7.

This is a story walkthrough, so if you are low on funds, I highly suggest doing side missions, otherwise you will miss your daily payments. This will just make the game harder with Debt Collectors attacking you during missions.

Chapter 7: Food for Crows

  • 3 AP
  • Rewards: $500
  • Experience: 1000

Drive to the corner of Gamble Mill Station.

You will see there is a mural on the wall behind, that designates this is Crow lane. Get into the alley and clear out all the goons here.

Find the gate with the red fencing and go in.

You will find the bar entrance on the left. Go in and speak to Zeta, then take him down and free the prisoners. Pick up the combat magazine from the counter and head out. Punch out the goons waiting for you outside and head to your car.

Drive around till the heat dies down. This will end the mission.

The day will roll over into evening now. There aren’t any main story chapters you can do now, so do a side mission of your choosing.

Day 7

The day starts with Carter giving you a call. You need to go see him later.

As usual, get into your car and drive to the marked location for Chapter 8.

Chapter 8: He Has Risen

  • 3 Action Points
  • Rewards: $500
  • Experience: 1250

Drive to Double Tap at Smiths Bottom.

Drive to the clinic. Head into the basement and you will find Nate. Speak to him and then speak to Carter outside. They discuss that a new player is making a move on their turf.

You now need to go look for White Whisper dealers.

Follow the map to the location near Crow Lane and Dewey Court. You will find the dealers in a back alley basketball court. There is a giant arrow sign pointing to the location.

Speak to the dealer and when you are done a fight will break out. Take out 12 of them.

Get back to your car and drive around to find the next drug dealer. Go back to the street and cross into the area with the iron arch gate.

Talk to the green hoodie guy under the rock with the graffiti. He wont gave you a name either, but it sounds like the source is a priest. Take out 11 of the goons that swarm you now.

Once the crews are done, call Carter to report in. This will complete the chapter. Open your map and head to the location for Chapter 9.

Chapter 9: A Walk down Memory Lane

  • 3 Action Points
  • Reward: $500
  • Experience: 1200

The location is down by Spring Street, the Harpooner.

Head Inside and speak to Tommy. Next, speak to Richie behind the bar. Richie tells you to go the church, so get in your car and drive to St. Dunstan’s church.

Once you get there speak to the Father and beat up all 12 goons there. Once they are all down, speak to the Father again.

This will end the last remaining AP so head to your apartment and end the night.


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