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Scarlet Deer Inn Walkthrough – Part 2

Welcome to our walkthrough for Scarlet Deer Inn.

In Part 2 of Scarlet Deer Inn, Elise escapes the pit beneath Karel’s cellar and navigates a sprawling underground labyrinth filled with torches, braziers, crumbling platforms, hidden passages, and broken levers. Along the way, she collects a rag doll and a small shepherd’s flute while solving environmental puzzles to unlock new routes through the caves. After surviving a tense chase where she must stay within the light of a mysterious creature, she finds Horace, her son’s wooden horse, and escapes back to the surface. Returning to the inn, Elise learns from Anna that the Noon Witch has taken Kuba and Bara. Although she tries to convince the Bailiff by leading him to Karel’s cellar, all evidence of the horrifying scene has vanished, leaving her without proof and forcing her to continue the search on her own.

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The Cellar

Once you wake up (come back to life) in the pit, go to the left and climb up the ladder. Once you are up, go to the left and pick up the torch from the pillar.

Go to the right and drop down the ladder and light it from the brazier.

Keep going to the right and burn the foliage down to get through. In the next area, light the brazier and set fire to the next bit of foliage. Keep going to the right, till you reach the next brazier. Light it and head up the ladder.

Once you are up there, head to the left till you reach the next brazier and light it. Pull the lever on on the left and it will drop you down. Light the brazier on the right. On the left is a path through water but it leads to a dead end for now. Go to the right and attack the wall to break through. Go to the right and jump on the decaying platform to break through.

Once you drop down go to the right and light the brazier there. Go to the right, crouch down and go through. Pull the lever here. Crawl back out and now pull the lever over the elevator to head down. Once at the bottom, light the brazier on the left. Go down left and you can find another torch, if somehow you have burnt through the first one. Which shouldn’t be the case, if you keep relighting the torch everytime you light a brazier. The path left is a dead end, so head to the right. Another torch and another lever. Pull the lever.

This will break the lever. Go back to left and jump up to the ledge leading upwards.

Go through the door and you can light another torch on the way before passing through this corridor. On the other side, you will reach a short platforming area. First, light brazier on the top left platform. Drop down and head left, now break the platform here by jumping on it.

Light the torch on the wall on the right and go to the right. At the end of the path, pick up the rag doll.

Go back to the left and attack the wall to get through.

Move through the spikes in the next section and keep going down. At the end climb up the ladder, light the brazier and attack the wall on the right. This will open a shortcut back. Head to the left now till you reach the brazier. Light it and go up. Go to the left and crouch down to get to the next area. Climb up the ladder and light the brazier on the right. Next, head to the left and push the crate to the right.

This will open up a path for you to crouch through. Go through and pick up the small shepherd’s flute. Go back out and push the crate to the right and climb up on it. Remember to relight your torch. Keep going till you reach another platform that you can crash through and drop down.

Pull the lever on the right, go through and relight the torch and then head to the left and pull the other lever. This lever will break too but the large stone slab door you just passed will start opening. Go through once its fully open. Light the torch on the wall and head to the right. The platform below will break and you will fall through. The water will put your torch out. Go to the right and follow the creature through a platforming section.

This can be a tricky section, stay within the range of his light, otherwise you need to restart the section. Once you reach the ladder, just climb up. Abandon the chase for now.

Relight your torch at the top and head to the right. You will find Horace, your son’s wooden horse here. Pick it up and start running. Follow the path, up the ladder and through till you reach the final ladder and are outside.

The Village

Make your way through the village till you are back at the inn.

The Inn

Speak to Anna in the kitchen and you will find out the Noon Witch came for Kuba and Bara. Go back out and speak to the Bailiff and bring them to Karel’s cellar, where there will be no bodies and no ice. The bailiff wont believe and you and for now you will be on your own.


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