Welcome to our walkthrough of Sovereign Tower.
Cycle 2 introduces the Crypts, where the Demon grants the ability to rewind to earlier cycles while retaining your knowledge and Archetype progress. During the audience, you recruit Goberto, hear alliance proposals from Arnold and Damian, and accept The Clean Keeper Goose and The Bloody Magpie quests. You also unlock the Forge, where you can repair armor and buy equipment, discover that Carina and Angelica are sisters, and prepare your knights for their missions. Angelica completes The Clean Keeper Goose with an unexpected bonus thanks to her Animal Lover trait, while Goberto dies attempting The Bloody Magpie due to insufficient Agility. Using the Demon’s power to rewind time and reassign quests allows both missions to be completed successfully.
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Walkthrough Disclaimer
This walkthrough follows a single playthrough of Sovereign Tower. Since the game features branching choices, faction reputation, and multiple outcomes, your experience may differ. The decisions and results shown here represent one possible path to victory, but don’t be afraid to experiment with different choices during your own playthrough.
📖 Looking for the Complete Walkthrough?
This guide only covers a portion of Sovereign Tower. If you’d like to follow the entire game from start to finish, including every chapter, puzzle, and major choice, check out our complete walkthrough.
Cycle 2
Morning
The only available room this morning is the Crypts. You will meet the Demon. He can rewind time, allowing you to replace sections. An in-game save scum if you will. You can choose to ignore the Demon if you so want.

Using Demon Power allows you to go back to any cycle of the current act while keeping all the acquired knowledge so far and also preserves any Sovereign Archetype progress. Sometimes this will unlock new dialogue options for specific events of the quests. Once you rewind to a cycle, the audience you get from there on may be different. Go back out to the Tower menu and hold Audience.
Noon
The audience you get might be different from mine.
Carina

She will tell you that she has the hammer back and leave.
Arnold

Arnold, a representative of Belthorn will be interrupted by Damian, a representative of Mavignac. You will eventually have to choose between one of the two. I chose to listen to Arnold for the time being. He lays the terms of an alliance and leaves.
Goberto

Goberto is a knight who specializes in killing wild beasts. You can choose to reject him or think about it, but I selected him for my Round Table.
Chester

Chester has a horrible odor problem and needs a Goose taken care of. If you choose to take care of it you will get the Quest “The Clean Keeper Goose” or you can give him 5 Gold and send him on his way.
Elioth

Elioth is a messenger from Clovermont. Listening to his request will get you a level in the Wisdom Archetype. He will inform you about a Magpie that stole a relic. If you choose to let it be, you will loose favour with the Scholars. Agreeing to help will get you the quest “The Bloody Magpie”.
Afternoon
From the Tower screen, go to the Gallery first. “A founding stone” achievement will be unlocked when you unlock the Forge from the Lady of the Tower.

Go to the forge now. You will see you can repair the Knight’s armour here.

And you can buy various weapons from the Shop.

You can choose to buy any weapon but some are locked behind specific requirements. Leave to the tower screen again. At the bottom left corner, you will see a dialogue option for Carina and Angelica. Play the scene out. You will find out Carina and Angelica are sisters. Head to the Round Table now.
Quest: The Clean Keeper Goose
For this quest, Angelica would be a good fit because she has Animal Lover in her Attributes and prefers Diplomacy. The quest requires Low STR and CHA. Both of which she covers. Get her armour repaired as well.

Quest: The Bloody Magpie
So for this quest we only have one option which is Goberto. But he does prefer Relic Recovery and Hunting. He also doesn’t have the required WIT but slightly matches the required AGI. I decided to buy the Hunting Bow (+1 Wit, +1 Agi) to give him a boost.

Once you are done, finish the cycle.
Outcomes

Due to Angelica’s attributes she gets an Unexpected Outcome. She gets +1 favour with the People and 25 Gold.

Goberto on the other hand dies while climbing the tree. Angelica leveled up as well and I put a point in CHA.
Next cycle, I used the demon to turn back time and switch up the assignments and completed both quests successfully. The reason it failed was because The Bloody Magpie quest required Agility and Goberto didn’t have enough of it.
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