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Sunken Engine Walkthrough – Chapter 1-2

Sunken Engine Walkthrough Chapter 1-2

Discover everything you need to know about Chapter 1-2 in Sunken Engine, including how to progress in it.

Sunken Engine is a Lovecraftian ship repair simulation game in which players restore their father’s shipyard, solve mysteries on arriving ships, and manage the business. Clean the ship using the brush, and take out the trash using the garbage bin.

Burn the trash in the furnace and use the Scraping Spatula to collect other items like Starfish and Oyster. Early chapters will teach the core loop of repairing ships to earn money and keep customers satisfied while dealing with strange events.

For more information on Sunken Engine, check out its official Steam page.


Chapter 1-2 in Sunken Engine require you to infiltrate the doctor’s office at night.

Focus on completing the initial repairs quickly and correctly to earn XP and money to level up, purchase upgrades, or unlock skills. Each chapter involves basic tutorials on ship repair mechanics, such as cleaning, diagnosing, and fixing ships.

Learn to use essential tools for cleaning, grinding, and basic repairs. You’ll likely be shown how to interact with the ship’s hull and various components.

Once you’re done completing Chapter 1-1 after exhausting dialogue with Sunken, you get a new objective. Chapters 1-2 require you to infiltrate the doctor’s office at night.

Clean the ship using the brush, and take out the trash using the garbage bin. Burn the trash in the furnace and use the Scraping Spatula to collect other items like Starfish and Oyster.

By the time you reach Chapter 2, you already start getting bigger ships that require you to repair the broken woods, replace the bulb, and lockpick the doors or cabinets.

Continue repairing the ships in Chapters 1-2 to make progress in it and achieve the objective. The first ship that arrives after accepting the contract from the Fax machine requires you to lockpick the door.

You can purchase the lockpick from the market. Make sure to purchase the lockpick license from the book. Simply approach the locked door and start lockpicking.

Use the garbage bin to carry all the trash and a spatula to collect the oysters and starfish from the ship. Earn more money by selling the oysters and starfish at the bazaar.

Make sure to purchase the nails, tape, build, and more from the market and place them in the rack in the shipyard. Use these items to repair the bigger ships.

Place some oysters in the bazaar to sell and others to get a pearl. You can use a hammer to break the oyster in the kitchen to acquire the pearl.

Purchase the level 3 upgrade of Deck Length to extend its length and allow you to buy larger ship licenses. 

Once you reach level 16, interact with the Blackreef and move to the doctor’s location.

The door of the doctor’s office is locked. Here, you will do lockpicking to break in.  

Rotate the lockpick to find the correct angle and hold to turn the lock and test the position. If the angle is wrong, the lockpick will shake or break. Locate the right spot and fully turn the lock to open it.

Once you unlock the door, get inside and use your magic book (The Necronomicon) to find the hidden secret that the doctor is hiding.

Your sanity will be harmed when you close the entrance gate. Take out the tobacco pipe and use it to heal the sanity.

Unlock the door on the right from this room and get inside to unveil the secrets.

Examine the room thoroughly using the magic book and read all the letters you find here in this room.

Doing so allows you to complete Chapter 1-2 and get the new objective, where you must unlock the castle and descend into its depths. Make sure you have high-level skills and upgrades to progress in Chapters 1-3.


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