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Ultimate Guide to Outbound

In Outbound, I’ve flipped over my van, lost power in the middle of the night, and had to crawl back to camp because my backpack was too heavy. I’m doing all the mistakes so that you don’t have to.

Outbound seems very comfortable, but trust me, it will absolutely ruin you if you don’t know how to play it. After hours spent playing the game, here’s everything you’ll need to get by. First, the settings. Next, the survival aspect. Finally, the fun part – construction, cultivation, and fortifying your van.



Quick Reference: What You Absolutely Need to Know

CategoryPro TipWhy It Matters
CameraBehind vehicle + 75 FOVYou can actually see what you’re doing
Day LengthMaximumNights are useless—skip ’em
SprintTap to toggle + sprint constantlyWalking is painfully slow
InventoryNever exceed 20 items on youYou lose sprint speed FAST
VanYour mobile storage unitUnlimited space vs. your tiny backpack
NightsSleep through themYou can’t see, can’t sprint, don’t bother
Homing BootsGet them ASAPTeleport to your van when lost
Scrap MetalHoard it like goldYou will NEVER have enough

Part 1: Change the game settings

Before you even press the gas pedal button, head into settings and do these things:

  • Driving Camera → Behind the Vehicle – The default view on the dash screen is useless. You don’t see anything. Being behind the van shows the ground better and allows full visibility of materials.
  • Day Length → Maximum – Days at night are just lost productivity. The more day, the better. In night, there’s no way to sprint from your van, everything takes forever, and you can’t even see what you’re doing.
  • Mini-Games → OFF – They are just a nuisance. I recommend turning them off.
  • Field of View → 75 – You can hardly see anything with the default field of view setting. Increase it so that you can actually recognize good materials.
  • Sprint Mode → Tap to Toggle – Sprint mode requires one single tap, then you’ll just keep sprinting, making it easier.
  • Bonus tip: Sprint always. Sprinting is dramatically faster than walking.

Part 2: The Van

The van isn’t just a vehicle. It’s literally the second most important thing in the game (after you). Here’s why:

FeatureWhat It Does
StorageUnlimited space (multiple pages of inventory)
WorkbenchCraft tools, recyclers, build hammers
Power UnitBurns wood/fiber to charge batteries
BedEnds the day, skips night
Deposit SpotAuto-stores everything from your backpack

Your personal inventory has 20 slots. That’s it. Here’s what happens when you exceed it:

Items CarriedEffect
0–20Normal speed, can sprint
21+Slowed down
Way too muchCompletely lose ability to sprint

The Strategy:

  1. Park your van nearby
  2. Run around collecting everything in sight
  3. Sprint back to the van
  4. Dump everything into storage
  5. Repeat

Locking Items in Your Backpack

If you do not want an item automatically stored into your backpack when you press “deposit,” you should left-click the item and use the lock icon. IMPORTANT for the vouchers (tokens): keep those in your backpack always so that you could instantly unlock towers without going back to the van.

Charging and Driving

Your van uses the battery to work. Charging your van:

  • Power unit usage
  • Start of the game: burn logs (only renewable energy, not gasoline)
  • Charge your van when it is stationary, not moving – charging and driving simultaneously is impossible

Important: Before driving again, you MUST unset the camper (unlock the parking brake basically). Otherwise you’re just sitting there.

Stuck? Use Unstuck

If your van ends up on its roof or wedged somewhere stupid:

  • Press Escape → Unstuck
  • You’ll reset to a drivable spot

Part 3: Day & Night

TimeWhat You Can Do
DayEverything. Full vision. Sprint freely.
NightAlmost nothing. Can’t sprint far from van. Vision is garbage.

The Owl sound = night is coming. Wrap it up.

The Homing Boots Trick (Get These Early)

Homing boots let you:

  • Turn toward your van
  • Press the hotkey (default: Print)
  • Teleport directly to your van

Once you reach the van:

  • Go inside
  • Click the bed
  • End the day → skip to next morning

Zero wasted night time.

The Compass (Top of Screen)

Use it to find:

  • Your van (always visible)
  • Quest objectives
  • Landmarks you’ve tracked

Part 4: Multiplayer

To play co-op (up to 4 players total):

StepHostFriends
1Create new saveLaunch Outbound
2Finish the short tutorialFinish the tutorial (required!)
3Escape → Multiplayer → Show CodeJoin Friend → Enter code
4Share the code—

EVERYONE must finish the tutorial first. No exceptions.


Part 5: Beginner Tools – What to Craft First

You’ll unlock blueprints from signal towers. Here’s the priority:

ToolMaterialsWhy You Need It
Wrench3 Scrap MetalOpens gates, unlocks multiplayer
Build HammerWood + ScrapPlace workstations, expand van
AxeVoucher + materialsChop big logs → get 5 wood each
PickaxeVoucher + materialsBreak rocks, reach hidden areas
SickleVoucher + materialsHarvest fiber bushes, grain

First voucher choice: The game recommends Axe. Listen to it. Big logs give you FIVE wood instead of picking up one at a time.


Part 6: Materials – What to Collect and Where

MaterialWhere to FindUsed For
EverwoodGround logs (small)Early energy, building, planks
Big LogsForest floorNeeds axe → 5 wood each
FiberBushes (brown things)Furniture, wind turbines
Scrap MetalNear towers, boxesSolar panels, tools, EVERYTHING
Litter/TrashEverywhereRecycler → Vouchers
RoadberriesBushesFood (10 nutrition each)
GingerGround pickupsHealing
RocksHills, tower areasDecorations
ReedsNear rivers/lakesFurniture
WaterLakes, wellsFarming
MushroomsWood forestFood

Resource Respawn Timer

All materials respawn every 3 days. Revisit good spots to farm more.

Early Game Priority List

  1. Logs – You need wood for everything
  2. Litter – Turns into vouchers → more blueprints
  3. Scrap Metal – You will never have enough. EVER.

Part 7: Food & Health

MechanicHow It Works
HungerDrains over time. Hits zero → take damage
HealthDrops from falling or zero hunger
Fall DamagePretty low. Don’t worry unless you’re jumping off cliffs repeatedly
Death PenaltyBasically nothing. Skip to next day. Keep all materials.

Hot take for early game: Ignore food. There’s almost no downside to being hungry. You won’t die easily.

Food Values (Early Game)

FoodNutrition
Roadberries10
Jam (from processor)22
GingerHealing, not hunger

Part 8: Vehicle Selection

VanBuilding SpaceCarry WeightHandlingBest For
Classic MediumMediumDecentBalanced start
Path MakerVery LimitedGoodGreatSolo explorers who don’t build much
Big OneLotsLotsPoorBuilders and hoarders (my pick)
School Bus (DLC)RidiculousRidiculousPoorMaximalists

My take: I love the big one. Handling doesn’t matter much in this game. You’re not racing. You’re stopping constantly to collect stuff anyway. More building space and carry weight = better.


Part 9: The First 30 Minutes – Step by Step

  1. Name your van, pick colors, customize character
  2. Hold W to start engine
  3. Follow the tutorial – drive to the first campfire
  4. Light campfire (needs 1 Everwood) – opens nearby box
  5. Go to signal tower – first one is free, no voucher needed
  6. Download: Build Hammer, Homing Boots, Wrench
  7. Collect scrap metal (3 pieces minimum)
  8. Craft Wrench at workbench (play mini game or skip if disabled)
  9. Repair the gate with wrench – opens to the rest of the world
  10. Multiplayer unlocks automatically

You’re now free.


Part 11: Advanced Tips (For When You’ve Got Hours In)

1. Use Your Dog’s Backpack

The dog isn’t just cute. He has a functional backpack. Double your collection capacity on long expeditions. Fill it with heavy items before leaving the van.

2. Passive Energy > Bio Burner

Stop burning wood. Research solar panels + wind turbines ASAP.

  • Solar works during day
  • Wind works at night
  • Combined = constant charging
  • No more getting stranded

3. Build Up, Not Just Inside

You can build:

  • Second floors
  • External side platforms
  • Roof extensions

Weight rule: Heavy items at the bottom (machines, metal). Light items on roof (solar panels, plants). This improves handling dramatically.

4. Upgrade Engine + Suspension Together

ProblemCauseFix
Sloppy handlingHeavy van + weak engineEngine upgrade
Swaying on turnsHeavy van + weak suspensionSuspension upgrade
Battery drains fast on hillsHeavy vanBoth upgrades

Bonus: Weight affects energy consumption. Heavier van = less range.

5. Farm Scrap Metal at Signal Towers

Scrap respawns around towers every 1-2 in-game days. Create a route:

  1. Mark discovered towers on map
  2. Visit them in a loop
  3. Collect respawned scrap
  4. Sleep
  5. Repeat

6. Organize Chests by Category

Don’t use one chest for everything.

  • Raw resources → one container
  • Processed components → another
  • Consumables → separate
  • Recycler items → dedicated spot

7. Use the Recycler for Trash

Litter + recycler = vouchers. Vouchers = blueprints. Don’t throw anything away.

8. Explore Landmarks First

Lighthouses, windmills, fire lookouts = new blueprints. Activate before exploring. The large windmill gives a massive energy boost but requires solving a lever puzzle.

9. Adapt to Each Biome

Every biome has different:

  • Terrain (change tires)
  • Energy needs (adjust power systems)
  • Crops (plant what belongs there)

Mushrooms grow better in damp forests. Coastal fruits produce more near shore. Don’t fight the biome.

10. Automate Farming

Don’t manually collect food forever. Set up:

  • Garden plots
  • Processing chain (harvest → process → cook)
  • Diversified crops (single point of failure = bad)

Cooked meals give stamina and energy buffs. Raw food is for emergencies.


Part 12: Biomes & What You’ll Find

BiomeUnique ResourcesNotes
Wood ForestRoadberries, mushrooms, Everwood, fiberStarting area
Wheat FieldsGrain, roadberriesNeed sickle
Dry Hilly AreaRocks, scrap metal, mining nodesPickaxe required
CoastalCoast berries, sturdy fiber, bananasPaws & Whiskers Lodge (get your dog)
CanyonClay (rare!), overheats vehicleStock up on clay, it’s limited
Redwood AreaRedwood logsSecond map, new wood type

Between Biomes

  • Charging stations – Free full battery
  • Paint stations – Change van colors (need paint from flower petals)
  • Cap & Snap machines – Trade bottle caps for decorative blueprints

And that’s all. Got all the configurations, strategies, farm loop cycles, and enough tips on scrap metals to make sure you can play this game three times over. Just head off now and give your van a name, call your dog, and get started. There will be mistakes made for sure, we all make some from time to time, but at least you’ll know how to correct them now.

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