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Vampire Crawlers – All Stats Explained

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Vampire Crawlers is a deckbuilding roguelike where you repeatedly go on dungeon raids through a variety of zones. As you progress through zones and clear encounters, you’ll earn Coins that you can use to gain permanent upgrades for your future runs. Unlike the upgrades you get during a run, these permanent upgrades remain active on all your Crawlers across all your runs.

Some of these upgrades, such as Max Health and Armor, are self-explanatory, but others can seem quite confusing. In this guide, we’ll break down how each stat works in Vampire Crawlers so that you can better decide where you want to invest your hard-earned Coins.

For more guides, check out our Vampire Crawlers Guides Hub.

For more information about the game, check out their official website here.

All Stats Explained in Vampire Crawlers

There are 18 stats that you can increase in Vampire Crawlers. Below, you’ll learn more about what each of them does:

  • Max Health:

Increases your maximum hit points, affecting how much damage you can take on a dungeon run. The base value starts at 50 HP.

Power Up IconMax Rank
Hollow Heart5
  • Recovery:

Affects your health recovery after an encounter. The base value is 0, and you can increase it by 1 per rank. At maximum rank, you can heal up to 3 health after each encounter.

Power Up IconMax Rank
Pummarola3
  • Hand:

Affects the number of cards drawn at the start of your turn. Base value starts at 3 and can be increased to 5 (3+2). Hand can also be increased using Cards.

Power Up IconMax Rank
Bracer2
  • Mana:

The amount of Mana/Energy gained at the start of your turn. Base value starts at 2, and each upgrade point increases the value by 1. Can also be increased by picking up Energy Orbs during runs or using Cards.

Power Up IconMax Rank
Empty Tome2
  • Armor:

Grants Armor at the start of each turn. Base value is 0, and each rank adds 1 Armor. Can also be increased using Gems or Cards.

Power Up IconMax Rank
Armor3
  • Might:

Might increases the damage you deal with your Attack Cards. Increases damage by 20% per rank.

Power Up IconMax Rank
Spinach5
  • Area:

Increases the splash damage of your cards so that a portion of it spills onto other enemies. Area can be increased by 10% per rank.

Power Up IconMax Rank
Candelabrador5
  • Amount:

Causes Attack Cards to fire additional projectiles. Increases by 1 per rank.

Power Up IconMax Rank
Duplicator3
  • Duration:

Affects the duration the Crawlers remain active. Base value depends on the Crawler. Increases by 1 turn per rank.

Power Up IconMax Rank
Spellbinder5
  • Magnet:

Affects the Draw effects, allowing you to get more Cards from Draw Gems or Cards. Increases by 1 per rank.

Power Up IconMax Rank
Attractorb1
  • Revival:

Allows you to revive once when you’re about to die.

Power Up IconMax Rank
Tirajisu1
  • Luck:

Luck affects the rarity of items you pull and the number of choices you get when you find new items. Increases by 20% per rank.

Power Up IconMax Rank
Clover5
  • Growth:

Affects how much XP you earn. Increases by 20% per rank.

Power Up IconMax Rank
Crown5
  • Greed:

Affects how many Coins you earn from encounters or clearing floors. Increases by 25% per rank.

Power Up IconMax Rank
Stone Mask5
  • Reroll:

Gives you a choice to reroll your rewards. Increase by 2 reroll choices per rank.

Power Up IconMax Rank
Dice5
  • Skip:

Gives you a choice to skip your reward and gain XP in return. Increases by 2 per rank.

Power Up IconMax Rank
Fast Forward5
  • Banish:

Allows you to remove cards from level-up choices. Increase by 2 per rank.

Power Up IconMax Rank
Hand5
  • Curse:

Makes enemies stronger but also gives you more XP for clearing encounters. Increases by 20% per rank.

Power Up IconMax Rank
Skull O’Maniac5

Thank you for reading this guide for Vampire Crawlers. For more interesting articles related to indie games, check out the links below:

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