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Trails In The Sky: 2nd Chapter – Walkthrough Chapter 6

Trails In The Sky: 2nd Chapter Walkthrough

Trails In The Sky: 2nd Chapter features the story of Estelle Bright, a Senior Bracer. Estelle Bright is on the trail of an evil Society that calls itself Ouroborus and uses the power of a mystical device called the Gospel to cause chaos among the lands of Liberl. You’ll have to explore and challenge the Enforcers of Ouroborus as you make your way towards uncovering their goal.

For more information about the game, please visit its official Steam page here.



Brief Respite

As Chapter 6 begins, the receptionist at the Guild branch in Bose will ask Estelle to head to the Kingfisher Inn that’s located at the lakeside to have some fun.

You can reach the inn by going south from Bose on the New Ansel Path. Keep going until you see a path going left. You’ll find the inn here. After the cutscenes inside the inn, you’ll have to go to the lakeside pier.

Trouble In The Laboratory

After the rest and a series of cutscenes, you’ll find yourself in a laboratory. Here, you’ll have to look for some Bracers that are being mind-controlled. Kevin will join you on this one, and you’ll have to put together the rest of your team.

As you enter the laboratory, you’ll be attacked by several smaller bots. Defeat them and keep going deeper into the area.

On 1F of the laboratory, you’ll have to find a way to get through to the marked location. Some gates are locked here, and they require a colored card key.

To get to the first marked area, you’ll have to circle on the floor. You’ll find a healing crystal just before the room.

As you enter, you’ll have to fight against Grant. The fight itself shouldn’t be that much of a challenge because Kevin is helping you out with his support skills.

Once you’ve defeated him, interact with the device in the boss room to obtain the Red Card Key. This will allow you to open the gates with a red control panel nearby.

Head to the gate near the healing crystal. Open the gate using the Red Card Key. You’ll find the elevator here. Go to the second floor with it.

On the second floor, the path is more straightforward, as you have to go through corridors. There are green and blue locked gates here.

You’ll eventually reach the healing crystal here. Use it to heal yourself and enter the next room.

Right after the healing crystal, there’s a dark room. Here, you’ll have to equip the night-vision goggles that you got during the prologue. You can equip them by going to the menu and then selecting the customization options. Equip the night-vision goggles on Estelle, and you’ll be able to see in the dark.

In case you missed the night-vision goggles, you can find another pair of them on the same floor, in one of the unlocked rooms.

Here, you’ll find Carna. Carna isn’t that threatening either if you were able to defeat Grant, but she can inflict status effects by throwing grenades.

After defeating Carna, interact with the device in the room to receive the Green Card Key.

Return to the first few rooms of 2F and use the newly acquired Green Card Key. You can’t use the same elevator to go to 3F that you used to reach 2F. Use the second elevator on 2F behind the locked green gate to reach 3F.

On 3F, follow the quest marker to reach the final room. You’ll find another healing crystal just before your destination.

Here, you’ll find Anelace. Anelace is quite challenging, and she has more bots with her than the previous two Bracers.

Use skills that deal damage to multiple enemies to get rid of the bots. Focus on Anelace then. As Anelace has around 40% HP, she’ll enter rage mode. From here, she can use immediate turns to use Crafts that deal a ton of damage. You’ll have to strategize properly with healing and shields if you want to bring her down.

After defeating Anelace, interact with the device in the room to obtain the Blue Card Key. Return to the initial room of 3F. Unlock the gate with the blue card reader using the newly acquired Blue Card Key.

You’ll then arrive on 4F. There’s not much exploring to do here. Just walk to the quest marker, and you’ll find someone here.

Betrayal

As you approach the unconscious boy who appears to be Joshua, it will turn out to be evil puppets instead. You’ll then have to battle against three Joshua Puppets. They use similar abilities as the real Joshua and are quite powerful.

Use attacks that target multiple enemies to deal damage to the puppets at once. It’s a long and challenging fight.

After defeating the puppets, Estelle will disappear. The party will wake up without Estelle. Head to the top of the Laboratory. You’ll see the Professor taking away Estelle with some enforcers on an Airliner.

Estelle will then wake up on the Glorious, a giant airliner that belongs to the Society. Renne will ask to lead you to the Sanctuary where Estelle can talk to the Professor.

Estelle’s Plan

After a series of cutscenes, Estelle will return to the prison on the airliner. She plans her escape. The Enforcers and the Professor have to leave the airliner for some business, and Estelle uses that to her advantage.

As the escape begins, you’ll have to fight against two Enhanced Jaegers. Defeat them and head to the elevator on the other end of the corridor. Use the elevator to head to Bow 1st Level.

In the next section, you’ll have to go through a gigantic hall. However, there are electric barriers on every turn. You have to find an alternate path to progress towards the other end.

You’ll then reach the deck. Here, you’ll find a blue-haired Jaeger. He’ll ask if you remember him. He’s Mayor Dalmore’s Secretary, Gilbert.

Reunion

You’ll have to fight against Gilbert. There are several more Enhanced Jaegers in the battle. It’s quite a challenging battle because Estelle is alone and heavily outnumbered.

You can try to pull off something here if you’ve got some spells that can inflict confusion to have them fight against each other, or if you’re heavily overleveled.

Keep in mind that you don’t have to win this battle. If you lose against Gilbert, you can choose the option to proceed as is.

Estelle will lose the battle, but a certain someone will appear to help her out of the predicament.

Great Escape

Head to the stairs ahead with Joshua to enter the ship again. The electric fence is still active. You’ll have to work your way around them. Try to go to the left or right halls until you find a path forward.

Make your way to the elevator. Use it to go to Stern 2nd Level. There will be another elevator at the other end of this hall. Use this elevator to enter the ship’s Hold.

As Estelle and Joshua are trying to escape, Enforcer 0 will pop up. He’ll summon a bot called Pale Apache to fight against you.

Pale Apache is weak to wind and water elements. While the enemy itself isn’t that strong, the battle can become quite challenging since it’s just Estelle and Joshua. You’ll have to utilize healing items and proper strategy based on your character builds.

After the battle against Pale Apache, Joshua will be able to escape with Estelle. A series of cutscenes will occur where the two will properly reunite, and Joshua will tag along with you.


This concludes the walkthrough for Chapter 6 of Trails In The Sky: 2nd Chapter.

You can find more walkthroughs for the game on its main hub here. You may also like the following pages:

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