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Trails In The Sky: 2nd Chapter – Walkthrough Chapter 8

Trails In The Sky: 2nd Chapter Walkthrough

Trails In The Sky: 2nd Chapter features the story of Estelle and Joshua as the two Bracers face off against the evil Society called Ouroborus. After Professor Weissman manages to summon Aureole, the Orbal technology in all of Liberl completely shuts down. You’ll have to walk through the entire region to complete the chapter since airliners are out of commission.

For more information about the game, please visit its official Steam page here.



Orbal Shutdown

After the events at the beginning of Chapter 8, you’ll start in Bose’s Guild Branch. Professor Russel hands you five Zero Field Generator accessories. You have to deliver these to the four guild branches in Liberl.

You’ll already give one of the Zero Field Generators to Bose’s Bracer Guild. Now, you’ll have to give one to the branches in Ruan, Zeiss, and Rolent.

You’ll also have to equip the Zero Field Generator accessory on each of your four party members to enable them to use Arts.

If a character doesn’t have the accessory equipped, they won’t be able to use any Arts and will have to rely on using Crafts and regular attacks.

Path To Ruan

From Bose, take the western exit. You’ll arrive on West Bose Hwy. Keep going on the path. You’ll eventually reach Krone Pass. Keep going until you reach Krone Pass Checkpoint.

After passing through the checkpoint, you’ll enter the Ruan region’s part of the Krone Trail. Stay on the path until you reach Ruan.

After you reach Ruan, you’ll find yourself in the North Block. The drawbridge in the city is stuck. Head to the Guild branch in the North Block and give them the Zero Field Generator.

You’ll have to remove the item from one of your characters, and they won’t be able to use any Arts for the time being.

After giving the Zero Field Generator to the guild, you’ll have to head to the other side of Ruan. You can get there by going to the hotel’s lower floor and heading out from there.

There’s a ferry here that can take you to the other side of the town.

Path To Ziess

From Ruan’s South Block, you’ll have to head further south on Aina Causeway. If you stay on the path, you’ll reach Air-Letten.

Enter Air-Letten, and you can use that to enter the Ziess region. To get to Ziess, you’ll have to go up to Air-Letten Rooftop and enter Kaldia Tunnel.

As you enter Kaldia Tunnel, you’ll find it completely dark due to the Orbal Shutdown. You’ll have to equip Estelle with Night-Vision Goggles here.

You can do so by going to the menu and selecting Customization, then equipping the Night-Vision Goggles on Estelle.

The Kaldia Tunnel will lead you to Ziess’ Central Orbal Factory. Once you come out of the tunnel, you can head to the city and enter the guild branch.

You’ll have to give Kilika your second Zero Field Generator, leaving your party with only two more.

Path To Rolent

To get to Rolent, you’ll have to pass through Grancel. Exit Ziess from the east, and you’ll arrive on Ritter Roadway.

Keep going until you reach Sanktheim Gate. You can pass through Sanktheim Gate to enter the Grancel region.

After arriving in the Grancel region, you don’t have to head to the city. Instead, head toward Gurune Gate.

As you pass through Gurune Gate, you’ll arrive in Rolent Region.

Once you pass through the Gurune Gate, you’ll arrive on Elize Highway. Stay on the road, and you’ll reach Rolent.

Head to the Guild branch in Rolent and give Aina the Zero Field Generator. You’ll have to give her the third generator, and you’ll have only one left after that.

Queen’s Call

After you’ve delivered the third Zero Field Generator to Aina in Rolent, Aina will receive a call from the Castle. The Queen is calling for Estelle and her squad. You can talk to Aina, and she’ll contact the castle on your behalf.

However, you have to be sure that you’re ready because you won’t be able to move freely in Liberl after contacting the castle.

You can fast travel to Gurune Gate after contacting the castle. Pass through the gate and approach the city. As you’re heading to the city, some cutscenes will show the Enforcers attacking Grancel.

Once you enter Grancel, you’ll find the city wrecked. You’ll have to fight against a few Archiasms. Make your way to the castle. You’ll have to fight more Archiasms here.

Enter the castle. You’ll have to get to the terrace and head to the Royal Keep. When you reach the Royal Keep, there won’t be any battles here, but a cutscene.

After the cutscene is over, Chapter 8 will end, and the Final Chapter will begin.


This concludes the walkthrough for Chapter 8 of Trails In The Sky: 2nd Chapter.

If you’re looking for more walkthroughs for the game, check out its main hub here. Don’t forget to visit the following pages as well:

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