Why do some indie games fail?
15 May, 2020
In this latest in the Ask Indies, where we ask indie games developers one question...
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Indie Dev Interview: Joe Richardson
19 Apr, 2020
This week’s indie dev interview is with Joe Richardson, the man behind The Procession To...
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Star Citizen 2019 – A Year of Troubled Development
16 Apr, 2020
Development of Star Citizen has been ongoing since 2011, yet a release date is nowhere...
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Indie Game Developer Interview with Brad Smith Miracle Tea
04 Apr, 2020
We caught up with Brad to find out what his studio is working on and...
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Five Indie Games Not To Play While Self Isolating
29 Mar, 2020
With the Corona Virus pandemic gripping the world most of us are trapped indoors. There...
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What’s An Indie Game? What Are Indie Games?
28 Mar, 2020
We’re starting a series called Ask Indies, where we ask indie games developers one question...
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Indie publisher interview: Application Systems Heidelberg
24 Mar, 2020
Application Systems Heidelberg recently published The Longing and Luna The Shadow Dust. We quizzed them...
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Luna The Shadow Dust developer interview: Lantern Studio
23 Mar, 2020
We interviewed Beidi Guo, co-founder of Lantern Studio, which developed the recently-released Luna The Shadow...
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Indie Dev Interview: SpecialEffect CEO Mick Donegan
17 Mar, 2020
We hope you enjoy our Indie Dev Interview: SpecialEffect CEO Mick Donegan. Where we got...
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