Crow Country Walkthrough – Part 1

Table of Content

  1. Part 1: The Bronze Key
  2. Part 2: The Woeful Mask
  3. Part 3: The Silver Key
  4. Part 4: The Gold Key
  5. Part 5: The Battery
  6. Part 6: Conclusion

Welcome to the Into Indie Games walkthrough for Crow Country.

In Part 1, we explore the Fairy Tale Town and locate the bronze key.

For more information on Crow Country beyond this walkthrough, be sure to check out the official website here.


After watching the short introductory cutscene, step out of the car and go to the trunk of the car. Pick up the Handgun Ammo.

Crow Country Walkthrough

Shoot the lock on the gate. Before going through the gate, if you check the trunk of the car on the right, you will see it’s locked.

Crow Country Walkthrough

Check the file on the front of your car and you will see a Missing Person’s Report. Go through to the next area. Pick up the Pocket Light that is on the floor.

Check inside the trash can for a Med Kit. Move through the main entrance on the left and onto the next area. Check the trash can on the left in the hallway for another Med Kit. Pick up the ammo on the floor and enter the toilet on the left after.

Inside, you can pick up a Laser Sight for your handgun. Check the stalls one by one. Pick up the handgun ammo from the sink. Go back outside. Check the blood splatter on the floor and keep moving. Go to the right and check the door. You will see it’s locked and has a silver keyhole.

Check both the clipboards on the wall. Now you can examine the metal gate on the right and you will see it’s locked and has a bronze keyhole. Kick the vending machine next to the gate and you will receive a bottle of antidote. You will be behind the stall with the big crow if you turn around. Shoot the panel marked with an X, shoot it.

Press the switch and it will move two panels on either side. Shoot the box on the side for a medkit. The switch on the left (Crow Walk Sequence) needs power. Pressing the switch on the right (Crow Turntable Control) will turn the big crow around. Check the back of the crow for a large empty slot.

Go straight through now into Fairytale Town. Shoot the crate on the left for a medkit. You will see a code if you check the newspaper on the floor.

Check the mailbox by the small house – for a bronze keyhole. Shoot the crate on the left for an antidote. Go to the opposite side and up the stairs into a new area. Check the memo on the right wall about eggs and the left wall in the new area for further instructions. Seems like you need something egg-shaped to activate the steering system. Leave this room. Keep moving past the giant mushroom and pick up the polaroid photo.

Pick up the ammo and talk to the guy lying on the floor. It’s Arthur Mole, keep talking to him. Use a medkit to fix his leg. Move Arthur to your car and you will be back at the start of the Fairytale Town. Going up to the location where you found Arthur, you will find a code for the Tree lady we previously passed.

Enter the code on the keypad to the left of the Tree Lady.

She needs a phrase to activate. Check the theater door to find that’s locked too. Check the trashcan for a Large Med Kit. Enter the door on the left next to the vending machine. You will face your first enemies in this hallway.

Shoot them and then in the next room, check the crates and the memo on the wall on the right. Now enter the door on the right and you will be in a room with a couch. Pick up the Med Kit from the floor next to the lamp. Check the memo on the notice board for the activation code for the Tree Lady.

Pick up the map off the wall on the left of the fireplace. Pick up the Antidote from near the couch. Check the documents on the coffee table. Shoot the jar containing the grenade on the shelf. Check the cabinet with the keypad and the notebook. Kick the vending machine for…nothing. Exit the room and head back to the main hallway, killing the spiders that ambush you. Back in the hallway, shoot the enemy and then pick up the large Med Kit in the corner.

Exit this area through the left. Go to the left in the new area and shoot the crate for a Med Kit. Check the memo on the wall and the trash can for a banana peel. Check the hole in the fence on the other side and kick the vending machine for handgun ammo. Check the document on top the bricks and go back to the main hallway. Go back to the Tree Lady and speak the phrase we found in the room before.

Go through the passage that opens up – check the pond then the sign next to it. Go to the left of the room and move the curtain to reveal a pump panel. Go to the left to read the staff memo on the wall. There is a valve to the left of the memo.

Tighten it till the pressure hits past the middle white part of the pump panel. Then go over to the panel as the pressure drops and use the lever. Go back to the pond and it should have cleared up. Shoot the tree to reveal a target, and shoot it again to reveal another fairy.

Pick up the Bronze Key from her. Now go through the broken fence and shoot the crate in the next room for ammo. Check the memo on the wall and then go to the opposite wall to reveal a model crow inside the panel.

Crow Country Walkthrough

Read the note and pick up the Magnum Laser sight from its eye socket. Pick up the shotgun shells from the right and check the trashcan for a grenade and leave the room. Shoot the enemy in the pond room and pick up the antidote from the dark corner on the right. Exit the room back to the main hallway. Go back to the small house with the mailbox and unlock the mailbox with the bronze key.

Crow Country Walkthrough

Check the hole then shoot the crate on the right for more ammo. Shoot the jar on the left for a tank of gasoline. Check the notebook on top of the bricks. Examine the pipe leading to the hole and you will see its missing a handle.

Crow Country Walkthrough

Check the mounted weapon on the other side now, you will see it is out of fuel. Behind it is a tank, fill it up with gasoline. The flame thrower should work now. Check the large red machine and you will see its missing a part. Check the memo on the floor about the crank handle. Go back out to the main area and back towards the entrance. In the area with the hut with the large crow, there will be a slender man. Kill it and then go to the door with the train logo.

Crow Country Walkthrough

Unlock the door and go through. Check the memo on the wall and pick up the grenade and handgun ammo from the stationary model train. Remove the curtain to find a computer with a slot for a computer disc. Pull the other curtain for a notebook and disturbing entry. Go around the room and pick up all the other ammo. Read the green notebook on the other side and exit the room. Go across to the large metal gate we came across before and unlock it.

Crow Country Walkthrough

You will be in the Haunted Hilltop area now.  Pick up the antidote and ammo on the right and then you will run into Julie. Talk to her and inspect the hole in the pillar of the gate leading to Witchwood. Read the memo and check the trashcan for a grenade. Check the noticeboard for a map of the area. Go into the room with the skull on top of the archway. You will be inside a torture chamber now. Check the cell with the mermaid on the left and then remove the bloody sheet. Another computer terminal. Check the cell holding the wolf next and the memo on the wall. Check the file on the torture device in the middle of the room.

Crow Country Walkthrough

Check the cells with the Cyclops and the Serpent in it. Open the doors to the Iron Maiden, press the button and you will be on the other side. The cell door on the other side is locked, pick up the ammo from the hole in the wall. Check the memo and exit through the Iron Maiden again. Exit the room and head towards the Haunted Mansion. Shoot the enemies and pick up the tank of gasoline and the ammo from the window sill. Inspect the animatronic bird. Ring the bell five times and the door will open.

Crow Country Walkthrough

Enter the Haunted Mansion.


This concludes Part 1 of our Walkthrough for Crow Country.

Head on to the next part of our walkthrough for Crow Country here!

This Article was written by: Mahmud Munazil Rahman