Cookie Cutter Walkthrough – Part 7 – Pneuma Chambers

Cookie Cutter Walkthrough - Table of Contents

  1. Part 1 – Denzel Factory
  2. Part 2 – Bloody Den Part 1
  3. Part 3 – Bloody Den Part 2
  4. Part 4 – Bloody Den Part 3
  5. Part 5 – E.T Foundry Part 1
  6. Part 6 – E.T Foundry Part 2
  7. Part 7 – Pneuma Chambers
  8. Part 8 - The Electro Titanium Gates

Welcome to Into Indie Games walkthrough for Cookie Cutter. If you want to find out more about the game, please go here.


Back at the hidden diner, read Shinji’s log for some back story and talk to Raz after. Upgrade your components as you see fit, my suggestion would be to upgrade Ass Kicker as much as you can as well as HP Enhancer. Exit the diner and go to the left, take the elevator down and go to the left to find a locked chamber, drop down, and go to the right to find another locked door and a contraption. After doing this, the bottom left half of the Hidden Diner should be fully explored, for now.

Make your way back to the Denzel Factory again, it’s the location on the left of the Hidden Diner. Hit up all the marked locations on the map for chests.

Next, make your way to the marked location on the map where there is a Ground Zero panel.

After you go through the panel, go to the left and we will find another feeder contraption here. Void hand the Denzels into the teeth to open the gate. Inside the gate are three chests. After getting the chests, kick the lever to open the grate and exit the room. After exiting the room go to the left to pick up a chest and then head right to go up the moving platform. Make your way to the location on the map for another Ground Zero panel.

Drop down and get on the elevator to make your way up to Pneuma Chambers. Go to the right and activate the checkpoint and you will face an enemy that doesn’t take damage from any of your regular attacks. Use Void hand to topple him and kick his ass.

Head to the right, check the tube containing the bounty hunter and kill the enemies in the next room. Go around the room to clear the entire room. On the top left end of the room there is a chest.

Go to the top right next for another chest guarded by an enemy.

After that drop down and exit the room with the door on the right. In the next room, head to the right over the gas vents and electrified floor and take out the enemies. There is a chest at the far end of the room.

Take the chest and head up. In the upper area head to the left and go up the platforms. Head to the right now and exit the room. Another lumbering enemy here, void hand to topple him over and beat the s*** out of him. Use the trampoline on the right and go around to find a lock sphere. Void hand it across to the other side.  

Drop the sphere down right before the three gas vents on the ceiling and push it in the room below.

Push the Sphere into the holder to unlock a chest and take the Atomic Batteries from the chest. Go through and activate the check point to exit the room. The next room has a gauntlet. Take care of the enemies here.

Pick up you reward and exit the room through the door on the right. In the next room you will find a Denzel Station, so upgrade stuff if you need to. Otherwise just use the trampoline and the pneumatic tubes to go to the next room, after taking the chest on the right side.

In the next room there is a locked ET door so head to the left and drop down the platforms. The way up is blocked for us right now.

Pick up all the loot on your way down and go back up again and exit the room on the left. In the next room, drop down and go to the right to find a chest. Head left and go around the room to clear the enemies and pick up loot. On the left side of the room, there is a chest under the platform.

Make your way up top to find a Ground Zero platform and smash through it. Kill the enemies here and exit through the left door. You should be around here on the map.

In the next room, head up the platforms and avoid the gas vents and keep moving. Make your way through this platforming puzzle till you find the Ground Zero panel and smash through it. There is a hidden path on top of this room, that nets you a chest and gives you an easier path through the maze.

In the next room, there is a locked door on the right, with a sphere holder lock on top. Kick the lever on the right side and drop down the moving platform and jump off early to find a secret room with a chest.

Get back on the platform to find the Sphere. Void hand it on the platform and bring it up. Place it in front of the pneumatic tube and open the door for a chest. Head back to the left of the map and kill the enemies in the next room. On top of this room is another feeder lock that you need to feed 4 enemies to. Void hand them in to the teeth and open the lock for The Void Heist component.

Drop back down and if you have cleared the room, exit through the door on the far left. In the next room, clear the enemies and keeping moving left. Clear the enemies, then use Void Hand to push the sphere up and to the right.

Push it up the moving platform and push it into the holder. Take the three chests here. Go up and exit this room through the left. Activate the checkpoint and keep going left. In the next room, drop down and kill the enemies here. There are two chests on the far left of this room that you cant reach now. Drop down and make your way around to the bottom and exit the room. In the next room jump across the electrified floor on to the trampoline to go up.

Go to the left for a secret room and then come out and kill the enemies in this room. Make your way up and use the trampoline to exit the room. In the next room go to the left to pick up the two chests we couldn’t reach earlier. Go back and take the pneumatic tube on the far left of the room.

Go to the left and drop down to find a chest. Retrace your steps back to the pneumatic tube and head right this time. Kill the enemy near the electrified wall and head up and to the right. In the next room use the checkpoint and head to the right. In the next room, kill all the enemies in this corridor and head up the platforms.

Go through this corridor and drop down at the end of the line. Go to the right and kick the lever to open the gate and drop down. This should be our location on the map.

Exit the room on the right. Kill the enemies here and make your way to the right. Exit the room on the far right. In the next room, jump on the right side platform and go through the pneumatic tubes. Kill the next enemy and head through the pneumatic tube. Kill the next set of enemies. Do it again till you reach the platforms in the location below.

Go up these platforms and kill the enemies and pick up the chests and head down on the far left. Head back all the way again to exit the room. In the next room, push the sphere into the pneumatic tube to unlock the gate and exit the room. Activate the check pin in the next room, and use the trampoline to go up. Jump across the electrified floor and use the trampoline to go up again. On top, jump on the moving platform and ride it across the electrified floor.

Use the trampoline at the end to go up higher and exit the room. In the next room head up to activate the checkpoint and then run across the gas vents and electrified floor. Go up and around to make your way into this room with three chests.

Use the lever to unlock the door and drop down. Head to left on the moving platform now.

Take the next moving platform up. Drop down the platforms at the end and exit through the door. Take the enemies out in the next room and exit again. In the next room, go up the platforms and exit the room on the top. Do not kill the enemies you encounter immediately after entering the room. Drop down and feed 4 enemies in the feeder to unlock the door for two chests. In the next room, drop down the hole in the middle and go to the right to pick up a chest.

Then to go to the left and use the trampoline to go back up. Head to the left and exit this room. In the next room activate the checkpoint and head up. Keep going up in the next room as well, dodging projectiles as you go up. Clear this room and eventually, you will reach a Ground Zero panel. Smash through it.

Both the doors on the left are locked so drop down the gap near the X locked door. Once you drop down head to the left and go up once you reach the end. Go around to the right now till you reach this location on the map.

Go up, kick the lever and open the door. Then go up again and exit the room on the now-opened door on the left. A gauntlet kicks off immediately after you enter the room.

Pick up your loot after killing Slender man and jump up the pneumatic tubes in the next room. Activate the checkpoint and head to the right. Another gauntlet in the next room. Clear it and pick up your loot to exit the room. In the next room drop down and exit the room. Keep going to the right and you will meet Rob. He gives you the Head needed for the Headless Denzel back in ET Foundry.

Go up the platforms to exit this room. Keep heading right and up till you reach the Denzel Station. Exit this room on the right. Kick the lever to activate the elevator to enter ET Foundry again. Use the sphere to unlock the door and activate the checkpoint.


This concludes Part 7 of our walkthrough for Cookie Cutter. You can find Part 8 here!

This Article was written by: Mahmud Munazil Rahman