Tin Hearts Walkthrough – Act 3 (Level 36)

Tin Hearts Walkthrough - Table of Contents

Check out our walkthrough of Tin Hearts to find out how to solve level 36 of the game, in which we’re introduced to duplicators.

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For more information on Tin Hearts beyond this walkthrough, check out the official website here.


Act 3 (Contd.)

Level 36

Go down the stairs and straight ahead to find the toy soldier box on the left. Open it up and place a prism block so that the soldiers hit the cannon before the crusher.

Adjust the cannon so as to hit the wooden plank that’s supporting a shelf with a paint can on it.

Tin Hearts Walkthrough - Act 3 (Level 36)

Trap the soldiers in the area by placing a prism block, such as how we’ve done it below.

Tin Hearts Walkthrough - Act 3 (Level 36)

Wait for the soldiers to hit the cannon and for the cannonball to hit the wooden plank. As soon as the plank goes down, pause the game.

Adjust the cannon after the crusher so that it is aimed toward the cannon after the wooden plank.

Tin Hearts Walkthrough - Act 3 (Level 36)

Adjust the second cannon to hit the third cannon, which is on a green paint can.

Tin Hearts Walkthrough - Act 3 (Level 36)

Finally, adjust the third cannon to hit the white arrow on the power hub above.

Tin Hearts Walkthrough - Act 3 (Level 36)

Move the prism blocks around now so that the soldiers can get past the disabled crusher and walk right into the palace.

Place a prism block after the palace, then near the bridge, and then on the central platform, so that the soldiers go to the central platform and loop there.

Tin Hearts Walkthrough - Act 3 (Level 36)

While the soldiers loop around the central platform, take control of your free soldier and take him onto the ruler on the ship near the green paint can.

Adjust the cannon right after the ruler to target another cannon, which is on a box.

Tin Hearts Walkthrough - Act 3 (Level 36)

Adjust the second cannon so that it is aimed for the higher-up airship. Hit the first cannon as the free soldier, which will lower the second airship and allow you to proceed to the table ahead.

Tin Hearts Walkthrough - Act 3 (Level 36)

Run along the edge of this table until you get to the drum at the very end of the table. Adjust the drum so that it’ll send your free soldier to the other table. As the free soldier, jump on this drum.

Tin Hearts Walkthrough - Act 3 (Level 36)

Now on the next table, go to the opposite side to find a treadmill. Walk on this treadmill to enable a couple of new bridges.

Tin Hearts Walkthrough - Act 3 (Level 36)

Now arrange prism blocks so that your regular soldiers go from the central platform over to the table that the free soldier is on, thanks to the newly enabled bridge. Make sure the soldiers pass through the turnstile on this table.

Tin Hearts Walkthrough - Act 3 (Level 36)

Place a prism block after the turnstile as well, as we will be redirecting the soldiers back onto the central platform once they’re all through the turnstile.

Tin Hearts Walkthrough - Act 3 (Level 36)

Once all soldiers are past the bridge and back on the central platform (place a prism block to loop them on the platform as usual), go back to your free soldier.

Tin Hearts Walkthrough - Act 3 (Level 36)

Walk on the treadmill again, this time in reverse, so that the bridges are closed once more and the duplicator machine is enabled.

Place a prism block on the central platform now so as to direct your soldiers into the duplicator machine (an arrow will show you which direction to send them in).

Tin Hearts Walkthrough - Act 3 (Level 36)

Also place a prism block after the duplicator, so that your soldiers (all 10 of them!) will loop around the platform.

Wait until all soldiers are processed, i.e. until you have 10 soldiers. Then, return to your free soldier and walk on the treadmill again, so as to enable the bridges and disable the duplicator.

Send your 10 soldiers across the bridge to the table with the exit door. Also direct them to go to the turnstile on this table, which requires 10 soldiers.

Tin Hearts Walkthrough - Act 3 (Level 36)

Place a prism block after the turnstile to trap the soldiers, and then switch to your free soldier.

Go across both bridges to reach where the soldiers are. Wait for all ten soldiers to pass through the turnstile, which enables a bridge back to the first table of the level.

Tin Hearts Walkthrough - Act 3 (Level 36)

Go across this table and jump up the books, then onto the upper shelf, and up some more books and paint cans.

Tin Hearts Walkthrough - Act 3 (Level 36)

Finally, you’ll reach a balloon machine on a higher shelf. Grab a balloon and wait.

Adjust the pinwheel next to the turnstile so that it is aimed for the white arrow of the power hub, which is above the 5-soldier turnstile we walked through earlier.

Tin Hearts Walkthrough - Act 3 (Level 36)

Then, switch to the free soldier and jump toward the pinwheel to be taken straight to the power hub. If you aimed right, you’ll the white arrow automatically, causing the crusher to shut down.

Now use prism blocks to direct your regular soldiers to get to the exit door.

Tin Hearts Walkthrough - Act 3 (Level 36)

As for the free soldier, adjust the drum near the exit door so that it aims towards the exit door. Then, jump off the shelf as the free soldier and onto the drum, which brings you close to the exit door.

Tin Hearts Walkthrough - Act 3 (Level 36)

Join the other soldiers in exiting the level.


Check out the next part of our walkthrough for Tin Hearts here!

This Article was written by: Rahul Shirke