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Tin Hearts Walkthrough – Act 3 (Level 41)
Tin Hearts Walkthrough - Table of Contents
- Levels 30 & 31
- Level 32
- Level 33
- Levels 34 & 35
- Level 36
- Levels 37, 38 & 39
- Level 40
- Level 41
- (More parts coming soon!)
- (Coming soon!)
Check out our walkthrough of Tin Hearts to find out how to solve level 41, which introduces some scary-looking spider legs.
Welcome to the Into Indie Games walkthrough for Tin Hearts!
For more information on Tin Hearts beyond this walkthrough, check out the official website here.
Act 3 (Contd.)
Level 41
The toy soldier box this time is located near four prism blocks. Begin by opening the box and arranging the blocks so as to send a soldier into the commutator on the same table.
This enables a bridge to the platform with the palace, so direct your soldiers to go there using the prism blocks again. You can also use the pot for the pinwheel to save yourself a block.
Once the soldiers cross the bridge and proceed through the palace, trap them on the platform so they don’t fall off.
Take control of the free soldier and get on the airship. Use the pinwheel to send the airship rolling on its track.
As the free soldier, hop onto the table and make your way up to the shelves by jumping on the books. Eventually, you’ll get to a balloon machine – grab a balloon and wait.
Adjust the pinwheel on the table below so that it points to the pinwheel near the palace platform.
Then, adjust the pinwheel near the palace platform so that it points toward the windowsill with the candle on it.
As the free soldier, jump in the pinwheel’s trajectory to be sent to the windowsill.
Here, adjust the cannon so that it aims for the door and then hit the cannon as the free soldier.
Now it’s time to get our soldiers in here and through the turnstile. Back at the palace platform, place some prism blocks to send your soldiers onto the drum nearby.
Adjust the drum itself so that it sends your soldiers onto the shelf on the door, which will cause them to later drop onto the drum inside.
Adjust the drum inside to send your soldiers onto the table with the turnstile.
Place a prism block near the turnstile, so that your soldiers walk into the turnstile to power it up.
While your troops march, we need to get other things ready. Adjust the cannon near the turnstile so that it aims for the ladder that’s leaning against a shelf.
Then, go back to the windowsill with the free soldier and adjust the drum right below it so that it sends your free soldier to the boxes nearby.
Jump onto the drum and make your way up to the balloon machine. Grab a balloon and jump toward the table with the turnstile.
Now run to the other end of the table and jump up the paint cans and books to get to the cannon you previously adjusted. Hit the cannon to fix the ladder’s position.
Place a couple of prism blocks after the turnstile, so that the soldiers go up both of the ladders.
Watch the soldiers’ path and place another prism block on the nearby platform, so that the soldiers enter the vac tube.
While the soldiers march on, take control of the free soldier and jump up the books toward the windowsill with the balloon machine on it.
Grab a balloon and wait. Adjust the cannon on the red paint can so that it aims for the small cans supporting a tall ladder.
Adjust the pinwheel near the windowsill so that it sends your soldier to the red paint can, and then jump from the windowsill toward the pinwheel’s trajectory, which will take you to the red paint can. Hit the cannon to put the ladder in place.
Now wait for your soldiers to pass through the vac tube, and then arrange prism blocks so that your soldiers go up the tall ladder – not the short one. Have then perform a U-turn and go through the balloon machine.
The balloons will allow the soldiers to traverse over the spider legs. Follow their path and put a prism block near the exit door to get your soldiers through this level.
The free soldier can follow the same path as the other soldiers to exit through the exit door.
Check out the next part of our walkthrough for Tin Hearts here! (Coming soon!)