Nov
Growbot Walkthrough – Music Room Part 1 (Mixing Machines 1 & 2)
Stuck in Growbot? This walkthrough will take you through separating the melodies using the first two mixing machines in the music room.
Growbot Walkthrough Table of Contents
- Living Quarters Part 1 (Solar Berry Jam)
- Living Quarters Part 2 (Brainapilla)
- Living Quarters Part 3 (Daisy Sound and Shield)
- Garden Part 1 (Fixing the Captain)
- Garden Part 2 (The Captain’s Mind)
- Garden Part 3 (Water Machine)
- Garden Part 4 (Cloud Machine)
- Pond Part 1 (Coral Reef)
- Pond Part 2 (Light Sprite Maze)
- Pond Part 3 (Rainbow Brites)
- Pond Part 4 (Scary Flower)
- Pond Part 5 (Water Dragon Maze)
- Engineering (Tea and Firepuffs)
- Music Room Part 1 (Mixing Machines 1 & 2)
- Music Room Part 2 (Mixing Machine 3)
- Harmonics (Crystal)
- Labyrinth
- Ending
Welcome to the Into Indie Games walkthrough for Growbot! At all times, it is recommended that you explore the space station for yourself, talk to everyone you can, and use all the items you can on everything else. There’s no way to lose or die in this game! If you do get stuck, though – consult this guide, where we’ve laid down the steps for how to proceed with the story.
For more information on Growbot, check out the official website here!
The Music Room – Mixing Machines 1 & 2
On entering the Music Room, head right to the big flower-like machine to the right. This will net you 3 out of 12 musical notes. Now use the bright yellow teleporter pad on the right to teleport to the middle level.
The next machine requires a bunch of components, which are strewn around the area. Pick up a blue-marked pipe near the pond, to the right of a couple of mushrooms. Then, use the burning heart from your inventory on the blue crystal and retrieve the red-marked pipe.
Interact with the teleporter again to go one level down. Ignore the puzzle here for now and take the teleporter to the far left instead.
Collect all the globular glass mixing jars lying around in this area: there are six in all.
Now interact with the colorful set of plumbing above the teleporter. Here, you must restore the six mixing jars and the two pipes. This is fairly straightforward: just fit the jars and pipes according to the color markings at their ends.
With the jars and pipes all in place, you’ll create three more musical notes, for a total of 6 out of 12.
Use the teleporter to return to the flower-like machine, then use the teleporter there again to go to the middle level, and then the next one to reach the lowermost level.
Head to the next part of our Growbot Walkthrough here!